06-27-2007, 06:53 PM
Sorry I've been taking so long with the next update. Here's what been done since the last changelog.
- added a casinodoor and entrancepad
- fixed some paralyzefieldspell issues
- added a ****ing cool gravestone that i have modified to be even ****ing cooler !
- MAKA fixed the double amount crafts problem, and the cut cloth for bandage problem.
- removed the sound when you close the ReagentStone
- Added various decoration, mobs and casino scripts
- your now no longer able to, ban or kick players from your house, houses should now work as intendeed. =)
- Fixed some indentation and added some debug dialog.
- items do no longer decay in houses, lockeddown or not lockeddown.
- you are no longer able to add: strongboxes to your house
- you are no longer able to make items in your house secured. ("i wish to secure this" have been removed.)
- the "i wish to lock this down" command, only locks the targetet chest down when used on a chest, not the items in it, or the items you add to it or move around in it after it have been lockeddown.
- fixed so dragons do not dispell
- fixed the problem where the guildgump was not movable.
- added so you can have more than 3 chars in the guild abrevation.
- Fixed some line endings + cleanups for the MusicBox scripts (and a few others)
- Updated the csproj files, now using Visual Studio 9 Beta 1
- Added a message to the minitrashcan that says "you trash the item! or if the item is blessed: You can not trash blessed items with this!
- Can now chop certain bushes like on sphere
- fixed message bugs
- comented out bulkorders

