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PvP Changes
#85

well one reason is i think regular skill gain weekends would bring a lot of people...that's the only reason I started back on it in October...and then during the second skillgain we breached 100 people
#86

I agree with Atlas, and I even think something was mentioned about doing a skillgain weekend after the pvp changes would be implemented..
#87

As shitty as it sounds maybe we need to open some of the other maps but keep FEL rule sets in them. More land and more mobs = more pvmers that = more pkers that = to a fun healthy number server. And please lets get some rare decor floating around. Only thing (rare) you see moving around is hard to get dye tubs. Other then that nothing.
#88

Kander Wrote:As shitty as it sounds maybe we need to open new some of the other maps but keep FEL rule sets in them. More land and more mobs = more pvmers that = more pkers that = to a fun healthy number server. And please lets get some rare decor floating around. Only thing (rare) you see moving around is hard to get dye tubs. Other then that nothing.

I like the idea of more maps.
#89

Make the dung worth to go inside and slay all those mobs, cos right now u lose on it when u go inside a dung xD
there is just shit to loot.

More rare items, so more ppl use those nice dung out here!

and ye more Maps! would be wonderful
#90

Why don't you spawn some parts of Malas? It would make the world a lot bigger and people wouldn't be boring of hunting in the same dungeons as every other shard
#91

Mister Pickles Wrote:I like the idea of more maps.

Can always just add dungeons in random spots around the world with new/existing monsters. Should be easy enough to implement. Make them like Solen Hive or similar.
#92

rare deco drops off monsters would be neat
#93

Xuo And some other server i played used to have extremly rare dyed / colored / named vanq weapons ( 1 / 2000 chance on the biggest monsters only for exemple) and it would create alot of pvp hotspots since people would hunt alot more knowing that maybe they could be lucky and get one of those weapons. it needs to be the same strenght than vanq weapons though ,it should'nt be a game breaking weapon ; it should only be some different hued weapons mainly used for tournaments by the wealthiest / luckiest players.
#94

they for sure need to fix the dung loot. cos right now is it crap
#95

BenSa Wrote:they for sure need to fix the dung loot. cos right now is it crap

This is mainly due to Imagine Nation Armor ( AR ) System ; Due to all the higher customs armors currently giving more AR than even invul armor part , it basicly creates a situation where Invul armor becomes obsolete. It is still rare enough to make you keep it in bank and not go out pvp / hunt with it , but at the same time , Invul AR is so low that its basicly worthless for any serious duel / tournament.

It is the same concept for weapons ; most special weapons on Imagine nation are made through crafting , so people prefer to semi-afk gather all day ( COUGH COUGH AFK miners ) and get rich that way rather than actually playing the game and go out of cities to hunt / actively gather ( and also risk their precious gear ).

If you also add the fact that with Status page ,you can see where other players are , It basicly create a safe heaven where one person can avoid pvp completly at all time because pks may use this page to kill hunters , but hunters also use the page to avoid roaming pkers ( i do it .) (( Bank in front of all mines with no bank limit also makes it alot easier for AFK Gatherers , they dont even have to move their goods to an house , risking to get pked on the way ))

I think that this server really needs some work to be able to make it enjoyable in the long run for everyone ( Crafters , Social players , PVM \ PVP ) ; i shall make a new thread will all my suggestions since it doesnt really belong in this one.
#96

man gale have you ever even mined before lol...banks do have a limit..i reach it all the time soo not sure what you mean there..and weapons def do not mainly come from crafters...ONLY good weapons that crafters are are like one weapon of each class...honestly dude play the game a bit more before you think you understand IN...and honestly i would rather invul armor be taken out of the game! i really dont understand why people think you should be able to get every item from hunting...


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