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Rise of the Kattan Empire
#13

i like hates and blackfogs suggestion Big Grin

- regards, Fable
#14

Hate Wrote:[SIZE="4"]My personal opinion about this, plus some talk about factions![/SIZE]

The whole Kattan storyline sounds a lot like factions from RunUO / OSI. My suggestion is that we use it that way - if it's only set as a quest at this point - because factions are one of the few things that I've been missing at TUS / Sphere, and at the new converted RunUO-To-Sphere-XUO.

I'd like it like this:

Kattan has their own lil town where they are growing and recruiting people, so that they can one day try to conquer Britannia. People can recruit themselves there at a faction stone, and then get points by killing players from the different faction (Britannia or whatever). By getting more kills they get faction points, and by getting more faciton points they get promoted within the faction and will get a title behind their faction-name saying what rank they are. They can either use the faction points to get a higher rank (and by having a higher rank be able to buy more unique items), or they can use it to upgrade to yet another higher rank for more unique items (but loose some of the faction points required to buy the unique item).

People whom are in a faction should not be able to be in a guild at the same time though I think.

We might have to remove some of the "OSI stuff" like getting control of your own town if you're the leader of a faction, or taking over enemy towns, but we could still keep some stuff like being able to buy some cool color horse with faction points, or whatever that is special for the faction.

I loved this future at a test server I played for a few weeks, and I think it could be a real fun thing at IN:X. I think a lot of players would love it actually. I haven't discussed this with the rest of the staff team yet, this is just my personal opinion, and I don't know if this is what Azrael is implanting, but I love factions, so keep an open mind and tell me what you think about it, because I'd love to see it on IN:X. After all Imagine Nation is a lil roleplayish, so I wouldn't say that it's out of the question to add it.

Tell me what you think players and staffmembers!

Regards,
Hate

Hates PRETTY! I SEE YOU SMILING AT ME ZTOKEY Big Grin :icon_twisted:

Bow Down To The ScareKing! jeje

[Image: scarecrowinxkd2.gif]
#15

hmmm my thought about this is that their wont be enough peps to hold this up i really dont think after a month of live them after there will be around 50peps like always..
#16

nono dude,there will be many peps online when server goes liveWink

- regards, Fable
#17

I don't get it, seriously...

Pain is the only thing that reminds us that we are still human.
#18

I'll be around for opening day, but after that I will probably leave.

Pain is the only thing that reminds us that we are still human.
#19

Now we got war for power. i liked the idee about faction n faction point. if you had a mega quest in that ( in-story ) it will be better. i just tell you big line. the faction of the colector got a little town every body who want join them can ( if got x kill ) then they atak bigger town to finaly get brit. If brit is protected the guard get order shield. if brit destroy bad get chaos.

one day brit will fall and his king to. why not make a big pvp to make a new king. and the second could be the chief of rebel. so war keep going like that. somebody like the idea?


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