Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5

Follow up on a few suggestions
#37

i love how people are threatining ppl over the forums that are going to get in trouble by posting there opinions, but when i post and argue with people it gets closed, when you gms and seers are aruging with players the thread doesn't get closed? your just as bad as i am and this doesn't attract new players wanting to play. I just love how it's favored in your way when you guys aruge and have discussions and threads don't get closed or people don't get warned when you guys are doing the same thing

this is awesome


Lederoil Wrote:You guys are ****ing hilarious.

Like you and smoke have been roleplaying?! -Yeah right! :badgrin:

What do you want them to respond with? Don't you understand you'll never be capable to RP? Especially not little cry baby nr 1, smoke... There's not a tiny little chance you two could stick to roleplaying for one second. Stupid mother****ers.

And what has already been mentioned, what have Dark Elf to do with anything?Big Grin It's just unbelivable how you and smoke get everything to seem to be connected to the most unlogical things you can imagine! You guys are simply retarded.

yes because we are some stupid mother ****ers, lederoil your living in a dream uo world where everything is perfect and no gms are do anything wrong LOL open your eyes and look at the failing project in motion it's decreasing day by day not that i'm happy about it. I may act retarded and stupid but it's because it's a game seriously i don't care about the internet and i really don't care if u choose to believe this or not but i don't act like that in ventrilo or in real life or on any other game the staff system is just ****ed up in my opinion
#38

smoke Wrote:yes because we are some stupid mother ****ers, lederoil your living in a dream uo world where everything is perfect and no gms are do anything wrong.

In what way in this case has the staff threaten you wrong?Big Grin

Smoke Wrote:I may act retarded and stupid but it's because it's a game seriously i don't care about the internet and i really don't care if u choose to believe this or not but i don't act like that in ventrilo or in real life or on any other game the staff system is just ****ed up in my opinion

LOL! So what if this is just a game?! You're still explaining your opinions, the connections to things, ideas etc. Ít's your thinking that's retarded! not only the way you write them.

[Image: sigpicc123.png]
#39

first to lederoil.. how do u know if scare and smoke can't manage to rp? it's not as hard as some point it out to be..
to shade, regarding ppl who wether deserve to recieve rp items or not.... tbh... NO ONE DESERVES THESE REWARDS, NOT EVEN THOSE WHO ALLREADY GOT THEM! no one rp's but they run around with their rewards typing lol lmao i killed the punka$$ b!tch haehahaeu :confused:
not my intentions to flame but pls, remove ALL rp rewards or grant all of those who wish for it, just to be fair..

i have had an rp story since god knows when, but no one has even replied about watching me so how should i know if it's time for me to rp? :doubt:

- regards, Fable
#40

Fable Wrote:first to lederoil.. how do u know if scare and smoke can't manage to rp? it's not as hard as some point it out to be..

Oh come on! I don't think there's anyone on this shard who'd think they could stick to RP... problably not even themself. There's not a chance in this world Tech could be online a day without whining, using modern cursewords and abbreviations like lol, rofl, wtf, omg etc.

Some RP for fun, some does it for the items. If you do it for fun it shouldn't be hard, if you do it only for the item it sure will be tedious.

Prove me wrong and I'll buy you an icecream.

Fable Wrote:i have had an rp story since god knows when, but no one has even replied about watching me so how should i know if it's time for me to rp? :doubt:

When you post a RP-story on the forum. That's the time when you start RP...

If you chose to RP, then ****ing RP and stop think it's something you'll do only for items. The items is there for you to easier getting into your character.

[Image: sigpicc123.png]
#41

Eighty Swords Wrote:Here is a new list of suggestions that would be cool to have. I don't think any of these should be considered as 'lazyness' elements because if it's what the players want it should be added so long as it doesn't have any negative factors that affect the shard. Once again please discuss the suggestions in their respective threads (click on the suggestion to go to it).


-Rename decorative plants
The names should actually be more specific, and not just for decorative plants. This was a problem in the script but I fixed it. Might still be some problems with name issues, let me know if you find anything weird.

-Gm bard reward item
Added a reward when you GM all bardic skills. Everyone with 100 in musicianship will have 99.9 after restart for the reward gump. You can choose which instrument you want to get.

-Color normal doors in a house
Already answered in that post

-Fix to be made when paralysed
Won't be changed. Just make sure to keep your backpack open Wink

-More stackable items (sand, granite, clubs, wooden shields, keg ingredients, fishing nets)

Stackable items just cause troubles. I don't know how they work since Maka added the stackable code and unless Malik can figure out how to make the current stackable items work properly I'm not going to make even more items stackable.

-Colddrake quest
As the name reveals, Coldrake made that quest. He's the only one that knows how it should work and he's not around anymore. There are plenty of other cool quests to do Wink

-Message of the Day gump

This might be a good idea if it was a message of the week and we had more players and made more updates. But right now I don't think it's necessary.

-Xtreme spawns
As I already said in that post, I think xtreme armors are already too common and adding more spawns or an area with 3+ spawns will just make them even easier to get. No more xtreme spawns.

-Carpentry npcs sell more boards/logs
No. Then lumberjackers will sell even less logs.

-Balance weapons so people use weapons that were good like battle axe, war fork, etc.
Yes, I've been wanting to do this for quite a while as well. But it requires a lot of time and testing and at the moment I don't have time to do it.

-Hair dye tubs
Already exists.

-Allow plant watering from water tiles
Exactly how would that work? The poor plant would drown in water if you drop it in water Sad. I see no points in adding it.

-Increase use range on items in houses
If Shade feels up to it he can fix the scissor and chest issue. At least the scissor issue, the chest issue might be harder to fix.

-Skill gaining quests
Nah, we already have a skill bonus stone.

-Character deeds
This will be added when I have time but with the conditions I wrote in that post.

-Ingame vote gump
This is against the voting sites rules actually. Plus I don't want to force a gump for players unless it's absolutely necessary.

-Hunters lounge
The score board is a good idea, but it requires a lot of scripting and tweaking and at the moment I don't see it happening.

-Britannia war quest

Again, this requires a lot of scripting. I like it, but don't have time for something this big.

-Allow each player to choose between Sphere and RUNUO craft menus (forget the link but that should explain the idea pretty clearly)
No, the Sphere menus are useless and barely anyone would use them. And even if 10+ players wants the sphere menu (which I doubt) it will be difficult to make it a choice. I had to change quite a lot just to get the default RunUO crafting gumps back and I dont even want to think about what needs to be changed for this. It's just not worth the effort
#42

Taran Wrote:-Rename decorative plants
The names should actually be more specific, and not just for decorative plants. This was a problem in the script but I fixed it. Might still be some problems with name issues, let me know if you find anything weird.

-Gm bard reward item
Added a reward when you GM all bardic skills. Everyone with 100 in musicianship will have 99.9 after restart for the reward gump. You can choose which instrument you want to get.


AMAZING!!! xD
#43

Taran Wrote:Gm bard reward item
Added a reward when you GM all bardic skills. Everyone with 100 in musicianship will have 99.9 after restart for the reward gump. You can choose which instrument you want to get.
]

Will you be able to chose from the new instruments aswell or only the regular ones?

[Image: sigpicc123.png]
#44

Just the regular ones
#45

Thanks for taking the time to address each point Taran Smile Just a few last questions on what you wrote...

Quote:-Rename decorative plants
The names should actually be more specific, and not just for decorative plants. This was a problem in the script but I fixed it. Might still be some problems with name issues, let me know if you find anything weird.

Will this take effect for existing plants and other items? If it's not too much trouble and if there's a way to differentiate between existing decorative plants and they don't all have the same ID, can you do a global mod?


Quote:-Carpentry npcs sell more boards/logs
No. Then lumberjackers will sell even less logs.

Does this mean they will now have less then 20 boards each or it's staying as is?


Quote:-Character deeds
This will be added when I have time but with the conditions I wrote in that post.

If I remember right you said name change deeds will be very very expensive and there will be a public list of before and after names. Is that what you mean?
#46

1. It will take effect for all existing plants

2. I meant player lumberjackers. The vendors arent going to be changed.

3. Yes
#47

Thanks again Taran Smile
#48

snkid Wrote:not harder but not forever. for example im traininng some combat skills with Black Diamond armor and one day i see a mensage in game saying that the armor whose seriously damaged.. and after i repair it, the armor became like new. thats, for example, is bad for the economy because we will never need to buy armors. if people dont whant to decrease the sucess rate i give you another ideia, make armor value decrease after each repair. and like solid said if we make things easier they turn boring....

Well it not work like you think where you can just repair forever. After some repairs on my BW ( like 5) I just tryed to do a new repair now and it says
"it has been repaired to many times already, and if try to do it again the iten gonna broke"
So it already work the way you wanna, each repair decrease the armor durability what make it broke fast, do less damage (if a wepon), Decrease AR rate (If Armor) and also make it unrepairable after some repairs.

I dont think have nothing to change with it.

Ps: My BW gonna broken soon. SadCry


Forum Jump:


Users browsing this thread: 1 Guest(s)