Camaron Wrote:-Do you want skillgain made easier? Yes or no?
Yes
-If you want skillgain made easier do you want ALL SKILLS to be made easier, or ONLY THE PVP SKILLS like healing, magery, etc?
All skills but crafts should be harder than pvp skills
I disagree with you about this. I think it would be ok to make the PvP skills easier, but the craft skills should stay as they are. If you want to be able to make everything for yourself and not have to trade with other players then you should have to work for this.
Camaron Wrote:Do you think we need changes to hunting? Yes or no?
Yes
If you think we need changes to hunting what kind of changes do you suggest?
Increase the loot (more money and maybe some more jewelery)
I think the hunting could be made a bit easier too so you don't always have to be in pairs and there should be some more medium level spawns added so people can get better at hunting on their own and can then fight the harder monsters.
Kitiara Wrote:4º In all servers you obtain money while macroing for example tailoring. You dont lose money. Of course the money you get is not high enough, but is just something that makes up your economy.
There are ways to make money by training skills, most of the time you just need to collect the supplies yourself instead of buying them from other players or NPC's. Example: I collected cotton bales myself to make into cloth to train tailoring, and I made over 150k by making bandannas and selling them to NPC's. I even did this again on a second character (mainly so I could get another reward dye tub) and I made another 150k by collecting the cloth myself.
If you do the same for carpentry, blacksmithy, and other skills you can also make a profit. It all depends how fast you want to train a skill and how much work you want to put into it.
Kitiara Wrote:There has to be something called motivation to new players. You people dont understand that this kind of pvp requires much money which newb players will need quite a lot of time to get.
This pvm requires much money to pvm nicely using ev scrolls for example.
Do you really think that presenting 3 skills is a nice way to get players?
I prefer to have a easy skill gain than receive 3 skills to my choice near 100.
Almost this is my case. Probably other person would prefer 3 skills and hard skill gain etc..
Regards
For motivation I think there are enough things to make players want to play here. The RP possibilities, the wide range of events, the unique pvp style, a unique type of monsters, all the special quests we have, etc. If all a shard has to offer is the easiest skillgain in the world, it might have 200 players tomorrow but the day after that it will have 0 because everyone will see there's nothing to do.
3 skills is better then no skills and the skillgain staying as it was
Silverwolf Wrote:PS:// on a side note, Like Kitiara said, people need help when their new... we need some sort of popup, or book, or something. to give a quick intro to people who JUST login... telling them quickly where to hunt, main towns, which three skills to choose if their PVMERS or PVPERs, stuff like that... new commers seem really lost and dont know how to get started.
I think this is a great idea, maybe some players can work together to save the staff the time of doing this and then email it to Taran... The reason I say maybe some players could do this is because if a staff were to do this instead of hosting people would complain, so leave the staff to host and do this while you (not you specifically Silverwolf, just you as in players) let a macro run! The only problem I see with this however is that players will feel overwhelmed by all this information being put infront of them the first minute they log in. As it is the skill gump is the first popup you see. Maybe this can be added in the form of an item in your pack to double click?
p!nk dr@g0n Wrote:Lol. First of all, the shard doesn't even peak 100 players lol. Second of all, like 10 people on the shard would like to mine. Third of all, you have like TOPS 2-3 players that have macros that allows them to mine afk.
I actually don't see the difference between mining afk and making scrolls/pots/black widows/daggers afk... In the end it's all about making money afk one way or another, and to be honest mining probably isn't the most profitable.
I think the difference is that when you make scrolls and pots AFK you've already invested the time collecting the resources and now you're simply using them. In essence, the way it is now you're only AFK 50% of the time through the whole process of collecting resources and making an item. Allowing AFK resource gathering would make you AFK 99% of the time, with the other 1% of the time being the time you spend logging on, starting the macro, then logging of.
People have complained that the players are AFK too much, well this won't exactly help with the AFK rate.
maka Wrote:How about if these football players we are talking about KEEP yelling that there isn't enough practice opportunities, say that players are leaving cause of that, yell that the trainers never listen and that there must be some corrupted trainers cause someone has has 80k football scrolls in their bank? Do you think that will drive football players away, cause that is exactly what this topic is. I think that you are setting yourself up for a lonely ass football club.
Football scrolls? Can I get some of these? A giant black and white ball would fall on the person I cast it on
It could even be scripted in a way where there's a 1% chance of getting a different colored ball to drop on the person so it's like you cast a puma football lol
[SIZE="5"]Now to answer the stupid off topic people...[/SIZE]
smoke Wrote:honestly why do you always suck up to the staff members and say how time consuming it is, you think us players don't consume time playing here? stop licking their *******s clean and just shut up with your experience, you're experience obviously wasn't too good if you were let go.
I never said players don't invest time here. I said that lots of players complain they can't spend as much time playing as they did 5-10 years ago because they have lives now but they expect staff to spend even more time playing then them. You would have understood this is what I said if you spent more time on school instead of playing UO all the time.
Why do I take the staff's side? Because so many people are criticizing them and so few people are thanking them that I'm sure they appreciate seeing someone on their side and knowing their efforts don't go unthanked. Furthermore, because I know how annoying it is to deal with stupid sons of b*tches like you who complain about every little thing from the color of the equipment in a tour to the staff not being on 24 hours a day.
As for my experience about being staff, I'm sure even Taran and maka will say that asides from arguing with people as much as I did I was a great staff member. I hosted lots of tours, I answered pages all the time, I was fair, I punished people for being abusive towards others, I treated my friends and people I didn't know the exact same way, I never cheated even 1gp for myself or anyone else, I kept the French community here for a long time by being their link to the shard, I helped balance a lot of things, found tons of bugs, designed different areas, submitted a lot of information to Taran to post on the website, and more. Now before you put words in my mouth I'm not saying some players don't help find bugs and balance things, I'm just saying that I did a lot of it too and it just went unnoticed by some because they didn't see it happening.
I've explained before that I'm no longer staff because I yelled on the forums with my mortal account because a staff member killed me after I was talking to another staff member. Taran felt my doing things like that and always arguing with players gave the shard a bad image, which he didn't want to continue happening. Now I'm sure you're going to say something like
'that's not what I was told you were fired for'. Yea like you would even know, cause you're best friends with Taran and you two tell each other all your little secrets. Until you say this top secret thing you were told about why I was fired, you're full of shit yet again.
smoke Wrote:Not to mention taran said he was going to make a rule that when staff was inactive for more than 2 weeks he would fire them and replace them, i've seen it happen and promoe and raigain that we now have I think it's time for another 2 to get let go for not logging on.
Personally, I don't remember hearing that but who knows...
smoke Wrote:To be honest the only recent GMs that have been online were ragain promoe muto and tiesto and tiesto hosts like once every week but at least he does host
That's funny, because I don't see muto or tiesto often, normally I see Hate saying to go gank, or hosting tours, or his PvP school (like he did yesterday). I think Hate has answered my last 4-5 pages and before him it was almost always Shade. But you know what's even funnier? You and me aren't always on the server at the exact same time so is it any wonder we don't see the same staff!
urprised: