10-20-2008, 11:51 AM
The use of peacemaking on other players.
Limits:
Can only self target peacemaking.
Must be in a duel room or outside of a dungeon (roam space).
Limited to effect opposing alliance or guild
Actions:
If self target peacemaking while other/s is/are in war mode, disable both parties or others from fight for 3-5 seconds. Movement is allowed, healing is allowed. Recall is not allowed. Once action has been initiated, there is a cooldown time of 1 minute.
*notes on both parties*
Both parties clarified as opposing alliance members and initiator of skill.
OR
Radius determined
Limits:
Can only self target peacemaking.
Must be in a duel room or outside of a dungeon (roam space).
Limited to effect opposing alliance or guild
Actions:
If self target peacemaking while other/s is/are in war mode, disable both parties or others from fight for 3-5 seconds. Movement is allowed, healing is allowed. Recall is not allowed. Once action has been initiated, there is a cooldown time of 1 minute.
*notes on both parties*
Both parties clarified as opposing alliance members and initiator of skill.
OR
Radius determined