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Changelog - imported_Taran - 07-19-2007




Changelog - imported_Odium - 07-19-2007

[COLOR="RoyalBlue"]the vendor consume money code is changed in a way so Staff nolonger can buy items from vendors for free.
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The notoriety script is totaly remade by maka in a way so everything is based on karma. corpses monster animals players etc. but also in a way so it checks murder counts first, so the priority dont get screwed.

so a player will be red if he have:
5kills or if he have less than -7999 karma (you turn karma red at -8000 karma)

a player will turn karma grey at -2000 karma.

animals works like this:
101 or more karma = blue
100 to -799 karma = grey (can be attacked without guards interfeering)
-800 or less karma = red.
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The remade rewarddyetub is remade so that it only works for the person who got it
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tried to explain some of the changes that might have seemed blurry, if you got mroe questions about the changes ill promise ill try to explain them aswell =)[/COLOR]


Changelog - imported_Valas - 07-20-2007

Can karma greys/reds be attacked freely in-town or can they be guard-whacked?


Changelog - imported_Odium - 07-20-2007

Valas Wrote:Can karma greys/reds be attacked freely in-town or can they be guard-whacked?
[COLOR="RoyalBlue"]
Karma Red ppl counts like murderers, guards can be called on them.
Karma Grey ppl can be attacked in town, but you can not call guards on them.

But if you are criminal (also Grey) Guards can be called on you.[/COLOR]


Changelog - imported_Pande - 07-20-2007

who loves updates? Smile

odium Wrote:Karma Grey ppl can be attacked in town, but you can not call guards on them.

But if you are criminal (also Grey) Guards can be called on you.

hold on, now you've confused me... first you say you can't call guards on karma grey people, but then you can call them on criminal grey people. so you can be grey for 2 different reasons, and only one of them can have guards called on them?


Changelog - imported_Taran - 07-20-2007

Exactly Pande


Changelog - imported_Lederoil - 07-20-2007

Pande, yepp. Then it's possible to mix the colors in option, and make two different colors for them, if you want it that way.


Changelog - imported_Odium - 07-20-2007

[COLOR="RoyalBlue"]sorry all, i did write players turn karma grey at -4000 karma in my earlier post, however thats not the case, players will turn karma grey at -2000 karma.

did also update my earlier post.[/COLOR]Cry


Changelog - imported_Fable - 07-20-2007

Odium Wrote:[COLOR="RoyalBlue"]
The notoriety script is totaly remade by maka in a way so everything is based on karma.
[/COLOR]

so were going to act like buddhists and/or indian ppl now huh? ;p
karma, the way of climbing the ladder :o


Changelog - imported_Odium - 07-20-2007

hehe if you want to se it that way Tongue. no maka remade it because on sphere was most things based on karma =)


Changelog - imported_Fable - 07-20-2007

ooh, didnt know that accually =o


Changelog - imported_Valas - 07-21-2007

Define "Everything is based on karma"

does that mean cheaper prices for higher karma people?