Changelog -
imported_Fable - 03-28-2009
balron bone ar?
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imported_Hiroshima - 03-28-2009
Dragonscales.
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imported_Jiraiya - 03-28-2009
I wanna see lots of new craftables. Message boards. Samurai empire deco. Elven deco. Fountains and big statues. etc. etc. etc.
Changelog - Eighty Swords - 03-28-2009
Great work Taran and company! Two questions on the latest updates:
Taran Wrote:You can now only stack daggers with the same magical properties.
-This should also apply for different qualities too, no? As of right now I can still stack exceptional daggers with non exceptional daggers. So when I go to sell they all sell as one type. The other problem here is how would I remove specifically an exceptional dagger from a mixed stack?
Taran Wrote:Exceptional crafted weapons without maker's mark will now display "Exceptional".
-Should it be the same thing for tailoring as well? Right now it's not. I make an exceptional bandana and it just says 'bandana' when I click on it.
Changelog -
imported_Taran - 03-28-2009
Oops I forgot the quality, only checked the damage and accuracy. Fixed for next update
Also, fixed clothes so they display exceptional even when not marked.
Changelog - Eighty Swords - 03-28-2009
Great stuff Taran! Thanks.
Changelog -
imported_Ryuuku - 03-28-2009
Make Fishing Nets and Treasure Maps Stackable.
Changelog -
imported_Sindern - 03-28-2009
Ryuuku Wrote:Make Fishing Nets and Treasure Maps Stackable.
I like the fishing nets being stackable idea, but treasure maps could be troublesome since they all have different locations on them and must be targeted to use. :<
Changelog -
imported_Ryuuku - 03-28-2009
Sindern Wrote:I like the fishing nets being stackable idea, but treasure maps could be troublesome since they all have different locations on them and must be targeted to use. :<
Yea Good Point, I dont tought about the locations on map
,
Also a note to staff about finshing net: We got 3 types of fishing nets
Changelog -
imported_Jiraiya - 03-29-2009
Sindern Wrote:I like the fishing nets being stackable idea, but treasure maps could be troublesome since they all have different locations on them and must be targeted to use. :<
Yeah thats the problem. But I wish local maps were stackable at least, I mean you only make them for macroing cartography
Changelog -
imported_Sindern - 03-29-2009
You can use blank scrolls for making maps also. :3
Changelog -
imported_Jiraiya - 03-29-2009
Whether you use a blank map or a scroll, you still end up with a local map. Er.. am I wrong on this? I confess I didnt mess with cartography very much.