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imported_Ryuuku - 12-04-2008
An Observation about the Vampires Lords, They good balanced with gold but why dont let us loot the Vampire Armor and the Vampire spell book ( red or green) like was on IN.
It is very frustrating kill it and when the body go dawn it turn into a naked body without any armor.
Maybe a piece per time Like is with the xtreme armors, instead drop the full armor, Dont need a powerfull armor only a bit better than Old Cooper or same .
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imported_Gang-Bang - 12-04-2008
everyone using armor since taran made exposion dmg 48 on naked;p everyone using weapons/armors in duels 1v1. Just noone using weps in gank, if u arent ganking alone. but still using armor.
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imported_Ryuuku - 12-04-2008
But At last remove a bit the power of 25+ vanq bard... common new wepons come out but WHO is using it in pvp, NO ONE bard is to much powerfull.
And they was out when the server had 30+ players.
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imported_Gang-Bang - 12-04-2008
is suppose to be like that. Abilitys of new weapons doesnt work on duel stones/tourneys, thats why noone using them there, i gank with hells hally cos its ownage in gank;p thats how it should be
Btw you should pvp a bit at least in the world then u could see that people are using new weps;p
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imported_Sumpurnis - 12-04-2008
Listing som things that comes in mind:
The ingot selection thing on blacksmithy craft menu could be made to have that ingot type selected you dclicked or targeted to bring the menu up. Or make it possible for player to choose (with command of some sort) which type of menus he wants to be shown - the AoS like or sphere like. (I know, I ranted on this before, but this thing seems to be quite annoying.)
The next one is minor bug (or feature): elvenbows when dclicked to equip also truns your char south east and closes bankbox if it is opened and you arlready aren't facing SE.
Also I don't see the neccesity of provocation skill asking which instrumnet to play if you have one in backpack, even if there are more instruments in backpack, who cares which one you play - you are going to provoke two dragons not to give some preformace in concerthall!
The fourth thing to mention is that I would like to see monsters that use hiding/stealth when idling and attacks when hidden with ranged weps if someone comes too close. Or may be that npc kind is already implemented and I just haven't happened to stumble upon them?
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imported_Ryuuku - 12-04-2008
Sumpurnis Wrote:The fourth thing to mention is that I would like to see monsters that use hiding/stealth when idling and attacks when hidden with ranged weps if someone comes too close. Or may be that npc kind is already implemented and I just haven't happened to stumble upon them?
You bring me memories from a shard a played...
Make humanoid monster that kill you, loot your corpse and use your armor ( not loot everything, only one thing ) and when you kill he what he looted come back on his loot, It was very coolll!!
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imported_Theo - 12-05-2008
Ryuuku Wrote:You bring me memories from a shard a played...
Make humanoid monster that kill you, loot your corpse and use your armor ( not loot everything, only one thing ) and when you kill he what he looted come back on his loot, It was very coolll!!
good idea, but would sux if they loot your reg bag.
most of what i would like to see is mentioned already.
-more ingot types wouldn't hurt.
-more monster bash events would be great.
-maybe another type of tickets that has same as value as tourney ticket which can be use for r/r items for non-pvp events. to give non-pvpers a chance to get them
-i support Shai/rabbi's idea on new rare armour drops from mods.
-r/r/n fishing rod for GM fishing?
-Shade already had good idea for new mount ideas and move them to new location every few weeks to give everyone a fair chance to get them.
-more static quests would be awesome.
-almost forgot, BUFF meditation please!!
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imported_Ryuuku - 12-05-2008
Who played on IN1 remember the room with alot cool colors to paint hair, I dont remember if it was 1k or 5k.
We had a gate to that room on minoc and delucia ( not sure ) beard shop. I wanna se it again, so everybody gm tailor or not can paint your hair
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imported_Gang-Bang - 12-05-2008
I agree with everything except the tourney tickets for non-pvp events. Cmon, r/r clothes/weapons - pvp rewards. Wanna get em - go train pvp. You cant get RP items for anything except RPing. You are not allowed to sell RP items. But u can buy tourney tickets/pvp items + staff put them to the loot in monster bash events and so on. And i think it should be removed from loot in non-pvp monster bashes either.
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imported_Kamos - 12-06-2008
Gang-Bang Wrote:I agree with everything except the tourney tickets for non-pvp events. Cmon, r/r clothes/weapons - pvp rewards. Wanna get em - go train pvp. You cant get RP items for anything except RPing. You are not allowed to sell RP items. But u can buy tourney tickets/pvp items + staff put them to the loot in monster bash events and so on. And i think it should be removed from loot in non-pvp monster bashes either.
I think he has a valid point in a sense that people that don't PvP or RP are getting short end of the stick. However, rewards don't need to be the same.
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imported_Gang-Bang - 12-06-2008
rewards dont need to be same, but the way you'r getting them. For RP rewards you should RP, for PvP rewards you should PvP - that makes sense. Since it is RP/PvP shard, rp rewards should motivate people to RP, PVP rewards should motivate people to pvp...
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imported_Nasir - 12-06-2008
I think tourney rewards are best left up to the GM hosting the event.
I can see how tourney tickets might not be the best choice for anything besides a pvp tourny though. ...but it's still up to my discretion if i want to give you a purple shirt that I rename for winning my event.