04-07-2012, 04:14 AM
As Britain more and more becomes a city that is less appealing for the RP oriented player I feel that both good and evil style players of the RP persuasion should branch out and identify with different cities. Several of us RP Order players have decided that Trinsic will now be the unofficial RP Order city. Between Vanguard having our guild compound within the city limits and with several RP players using the local Inn for lodgings Trinsic is slowly developing into a city that will be a good place for RP'ers to do their banking, shopping, and socializing. With enough traffic we can turn Trinsic into a vibrant RP friendly city.
This brings me to an idea I have that involves RP chaos and order players. Right now there are quite a few RP guilds on the server. But we are a fractured bunch and there are not really any story lines or narratives that connect any of our guilds. There’s no struggle for good and evil. Since the server is around 50-50 non-rp to rp friendly there is the worry for RP guilds that choosing order or chaos means having to deal with leet PK guilds that aren’t much interested in anything but lol-ing and lmao-ing and pownage. This kind of situation can be demoralizing for RP guilds who are interested in more than just the schadenfreude nature of this kind of PvP.
But we must also make joining an RP guild as something that can be fun and not something that is perceived as just some players talking funny and using emoticons . On a previous shard i played on there was a long running war between good and evil RP guilds, each laying claim to certain territories. I think this kind of grand narrative would be good for growing the RP community here and it would bring PvP that is fun and respectful.
So I am proposing a few things.
1.Instead of using Chaos and Order as faction labels for RP guilds we could use words like Virtue and Vice(or other words that can replace order and chaos that we can agree to. ) . I suggest this because it may get confusing using the same order and chaos labels when it fact for logistical reason RP guilds under this plan can avoid officially pledging to a faction, which I will explain below.
2. We set up a RP Association(RPA) where RP guilds register their faction(Virtue or Vice). By doing this the RP guild does not officially have to be order or chaos and can avoid being attacked by non-RP guilds. All guilds that are part of the RP association must declare war status on opposing faction guilds. War status does not necessarily mean you must war, but it means opposing factions will always be orange to you.
2. Virtue and Vice each select a guarded city as their capitol. Trinsic will be the RP city of Virtue. Vice then would select a city. Each city will have a ruler and a city council chosen by the guilds of that faction. A rules of engagement will apply to all RP guilds part of the RPA. For instance when a player belonging to the Vice faction enters Trinsic he will be KoS to all Virtue members. This action entering the enemy capitol by the Vice member is provocative. But if the Vice and Virtue player are to run into each other in the wilderness or a dungeon or another city the rule of engagement is different and players must at the very least must engage in brief RP before attacking the other.
3. Guilds that are members of the RPA must also live up to a code of conduct. This can be narrowed down to four words: Don't be a douche. This includes no griefing, no res killing, no deliberate ruining of other players RP. Players who are in a guild that is part of the RPA must also stay in character. All this means is that they cannot reference IRL.
Consider this a rough draft proposal. I thought I would just throw this out there and see what the RP community here thinks. If anyone sees something they would like to change or add post it here.
Edit: It's probably too confusing the re-label chaos and order. Perhaps RP Chaos & RP Order would be better. But i think the problem does exist for RP guilds if we officially go order or chaos that we get pulled into and become targets of every chaos/order guild.
Edit 2: so we came up with a better word than deceit for rp chaos faction : Vice. So good/evil labels would be Virtue and Vice.
This brings me to an idea I have that involves RP chaos and order players. Right now there are quite a few RP guilds on the server. But we are a fractured bunch and there are not really any story lines or narratives that connect any of our guilds. There’s no struggle for good and evil. Since the server is around 50-50 non-rp to rp friendly there is the worry for RP guilds that choosing order or chaos means having to deal with leet PK guilds that aren’t much interested in anything but lol-ing and lmao-ing and pownage. This kind of situation can be demoralizing for RP guilds who are interested in more than just the schadenfreude nature of this kind of PvP.
But we must also make joining an RP guild as something that can be fun and not something that is perceived as just some players talking funny and using emoticons . On a previous shard i played on there was a long running war between good and evil RP guilds, each laying claim to certain territories. I think this kind of grand narrative would be good for growing the RP community here and it would bring PvP that is fun and respectful.
So I am proposing a few things.
1.Instead of using Chaos and Order as faction labels for RP guilds we could use words like Virtue and Vice(or other words that can replace order and chaos that we can agree to. ) . I suggest this because it may get confusing using the same order and chaos labels when it fact for logistical reason RP guilds under this plan can avoid officially pledging to a faction, which I will explain below.
2. We set up a RP Association(RPA) where RP guilds register their faction(Virtue or Vice). By doing this the RP guild does not officially have to be order or chaos and can avoid being attacked by non-RP guilds. All guilds that are part of the RP association must declare war status on opposing faction guilds. War status does not necessarily mean you must war, but it means opposing factions will always be orange to you.
2. Virtue and Vice each select a guarded city as their capitol. Trinsic will be the RP city of Virtue. Vice then would select a city. Each city will have a ruler and a city council chosen by the guilds of that faction. A rules of engagement will apply to all RP guilds part of the RPA. For instance when a player belonging to the Vice faction enters Trinsic he will be KoS to all Virtue members. This action entering the enemy capitol by the Vice member is provocative. But if the Vice and Virtue player are to run into each other in the wilderness or a dungeon or another city the rule of engagement is different and players must at the very least must engage in brief RP before attacking the other.
3. Guilds that are members of the RPA must also live up to a code of conduct. This can be narrowed down to four words: Don't be a douche. This includes no griefing, no res killing, no deliberate ruining of other players RP. Players who are in a guild that is part of the RPA must also stay in character. All this means is that they cannot reference IRL.
Consider this a rough draft proposal. I thought I would just throw this out there and see what the RP community here thinks. If anyone sees something they would like to change or add post it here.
Edit: It's probably too confusing the re-label chaos and order. Perhaps RP Chaos & RP Order would be better. But i think the problem does exist for RP guilds if we officially go order or chaos that we get pulled into and become targets of every chaos/order guild.
Edit 2: so we came up with a better word than deceit for rp chaos faction : Vice. So good/evil labels would be Virtue and Vice.