02-13-2012, 02:18 PM
In the Wind Tunnels thread it was brought up that some people find hunting lacklustre. Either only a few places worth hunting, or that enemies don't drop varied enough loot.
I'm still pretty new and haven't really experienced hunting on this new shard much, but I thought I'd put up something I've seen in other shards.
Basically monsters are grouped into tiers, 1-5 and each tier of monster has a very, very low chance to drop a special bag with some kind of item that is scaled relative to the tier of monster that drops it. In one shard, this was called uniques. So a mongbat being level 1, could drop level 1 unique bags, which would have some kind of item with small bonuses, be they stat, skill, explosive damage effects. Sometimes dye tubs, sometimes deco items. A dragon might be tier 5, and can drop tier 5 bags with better rewards.
Just thought I'd put this up in suggestions as a response to that thread, see what people think.
I'm still pretty new and haven't really experienced hunting on this new shard much, but I thought I'd put up something I've seen in other shards.
Basically monsters are grouped into tiers, 1-5 and each tier of monster has a very, very low chance to drop a special bag with some kind of item that is scaled relative to the tier of monster that drops it. In one shard, this was called uniques. So a mongbat being level 1, could drop level 1 unique bags, which would have some kind of item with small bonuses, be they stat, skill, explosive damage effects. Sometimes dye tubs, sometimes deco items. A dragon might be tier 5, and can drop tier 5 bags with better rewards.
Just thought I'd put this up in suggestions as a response to that thread, see what people think.