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Making other skills Useful
#13

yeah gm fishing+gm cooking could = some mana cakes or something similar with a hiiiiiiiigh fail rate and low chance of catching them
#14

Too high a fail rate and low chance of catching them basically means noone will ever use them. You'd want to have a decent catch rate and a low fail rate, but just not overpower them.
Too much stuff takes entirely too much work for the bonus it gives.
#15

yeah that's why I like the paint idea or make the bonuses only to things like thieving or other skills that are sorta useless if you get my drift ? So it in no way effects pvp or pvm is the basic idea. I do admit there is already so much one can do, it would take you soooo long to do everything.

(also glassblowing, clay crafting ect)
I also noticed on the website under skills taxidermy is not there. dunno if it should be
#16

Tasty Treat

Deliciously Tasty Treats

Irresistibly Tasty Treat


This item is for pets only. It increases their stats by 5% for 20 minutes. It has a 2 minute cooldown. (Unstackable)

This item is for pets only. It increases their stats by 10% for 10 minutes. It has a 60 minute cooldown. (Unstackable, comes in pairs)

This item is for pets only. It increases their stats by 15%, and damage by 10% for 10 minutes. It has a 2 hour cooldown. (Unstackable)
Vial of Armor Essence
This item is for pets only. It increases their physical resistance by 15% and their fire, cold, poison, and energy resists by 10% for 10 minutes. It has a 60 minute cooldown.

I came across these things that are already in uo, and they are for things like cooking and are geared towards pets thought id bring it up.
#17

this would be good for game cock fighting
#18

Since this topic got allot of attention, I wanted to BUMP it for the cock fighting idea.
Want to know what everyone thinks about this idea ? (Eru ?)
It would make cooking a good skill and add a little bit to cock fighting ?
(To make it harder you could even incorporate fishing for special fish which is already also in uo)

Even Gordan Treeman's idea about GM lumber jackering and getting eggs as a rare resource. (Check out)
http://in-uo.net/forums/showthread.php?5...cking-Wood
#19

There is arcane clothing cloaks,robes , boots that hold magic charges that a tailor can make its already in the game just needs to be turned on.
#20

I think arcane clothing is already turned on. Is that the clothing that lets you cast without reagents?
#21

Oh, that's what it does??
#22

Yes, but it has limited charges.
#23

Any idea's or chance on the, Animal food ?
#24

[quote=Eru]I think arcane clothing is already turned on. Is that the clothing that lets you cast without reagents?[/QUOTE


Yes , I have made a Arcane robe with 20 charges but i cant cast with out reagent, so i dont think its turned on or something is not working

.


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