Posts: 20
Threads: 2
Joined: Oct 2007
i dont know if you noticed, the strongest skill to kill is magery for now... but as i remember in IN1 there was more fizzle, for now if you are hitten you still can cast a spell, thats sounds wrong, i mean there is no posibilities to stop a cast! post your opinion about this, and maybe you think the same way also.. and want the same change. that should make PVP more interesting, there would be less ganks, couse now it seems to be...
:thumbsdown: :whipping: :whipping:
Posts: 192
Threads: 3
Joined: Oct 2007
It is called XUO PVP Style
Posts: 1,513
Threads: 104
Joined: Jan 2007
this is the xuo style. it's one thing you guys will have to adapt to, as xuo players will have to adapt to lower gold drops on monsters and slower skill gains.
Thanks,
GM Pande
[SIGPIC][/SIGPIC]
Posts: 1,560
Threads: 51
Joined: Jan 2007
you have 100% chanse to fizzle a recall spell if u get hurt. the other spells do not fizzle barely at all if your at 100 magery.
but like i said you will ALWAYS fizzle a recall spell if u get hurt.
there are ways to stop a cast
hit tab and if your the guy getting it on you cast reflecto start a heal before it hits you
- this will surely take loads of time to lots of IN people to get used 2 but im sure everyone will liek it in the end!
holding hands
<3
Posts: 20
Threads: 2
Joined: Oct 2007
Skill gains are very good for now
its for someone who mentioned that hehe, i think you haven't played on IN1 if you think that skill gain is low :lol: the server is growing, i hope there will be BIG fights soon =] so get your chars trainned and bring it on!