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End of Beta 2
#1

Beta 2 is now closed and I want to thank everyone that took the time to report bugs and stated their opinions in different matters. This shard wouldn't be anything without your help Wink

The next stage will be Beta 3, but with a big difference from Beta 1 and 2.
The plan is to first do a complete itemwipe and then transfer all characters from XUO and IN:R to IN:X. This means that Beta 3 will become the "real" shard where you will be able to login to your account you had on IN:R or XUO, and train skills. We won't do any more itemwipes and you will be able to play on the shard like you play on any other shard.
The reason it will still be Beta though is because there will most likely be bugs left even after we fix all the current bugs. When people start training, hunting, pvping etc they will notice bugs they didn't before. Also, we might balance different things like skillgain, loot drops, monster toughness etc. Everything for the better Smile

I do not know when Beta 3 will come online. It will be a huge project moving all the items and chars as well as fixing all the bugs we have listed. Expect that it might take some time, but I don't want it to take as long as it did before we brought Beta 2 up. Patience is the key though Wink
More info about Beta 3 will come before we bring it up. I know many will have forgotten their accountnames and/or passwords etc. This will be dealt with accordingly.

So in the meantime... uh.. spam the forums or something :p
#2

Taran Wrote:So in the meantime... uh.. spam the forums or something :p

*Spamming* :icon_twisted:
#3

Hmm, alright. I understand if you want to go ahead and open it to the public with saved characters and skills that won't be wiped, because people are getting impatient. Still, please make sure you have balanced loot groups and no economical exploits (i.e. fancy shirts, smith hammers, etc). I wouldn't want INX to have to deal with the same problems INR did when it opened too early.

Good work. Smile

[Image: Cole_Green.JPG]
#4

Cole Wrote:Hmm, alright. I understand if you want to go ahead and open it to the public with saved characters and skills that won't be wiped, because people are getting impatient. Still, please make sure you have balanced loot groups and no economical exploits (i.e. fancy shirts, smith hammers, etc). I wouldn't want INX to have to deal with the same problems INR did when it opened too early.

Good work. Smile


ye, taran and coldrake have to assign that to some staff (me for example) to try out, if everything not have been tested yet. Big Grin

[Image: ginzodium.jpg]
holding hands <3
#5

Cole Wrote:Hmm, alright. I understand if you want to go ahead and open it to the public with saved characters and skills that won't be wiped, because people are getting impatient. Still, please make sure you have balanced loot groups and no economical exploits (i.e. fancy shirts, smith hammers, etc). I wouldn't want INX to have to deal with the same problems INR did when it opened too early.

Good work. Smile

I saw maybe one person test crafting while Beta 2 was up. :thumbsup:

Yankovic - "... Oh Nasir, sorry, you are teh greatest. I'm a fool, you were right all the time. please forgive me. ..." (possibly out of context)
#6

i'm a little disapointed beta is ending so soon, i was hoping to try a few other crafts besides smith and fletching. So whats the time frame for beta #3

[Image: frank_frazetta_thesilverwarrior1.jpg]
CRY HAVOC!!! and let slip the DOGS OF WAR!!
#7

ASAP, Carl. We know just as well as everyone else that things need to pick up speed.

Yankovic - "... Oh Nasir, sorry, you are teh greatest. I'm a fool, you were right all the time. please forgive me. ..." (possibly out of context)
#8

Place the bloody thing running, I need something to occupy my 15 minutes of Sunday free time !!! :p
#9

Rackull you spend more than 15 min per week reading and posting here don't you?

As for loot groups, maybe it would be good if somebody from IN and somebody from XUO worked on it together, since apparently neither got it right in opposite extremes. Or, the staff could solicit the help of some players they think would have time and do a good job.

[Image: Cole_Green.JPG]
#10

Cole Wrote:Rackull you spend more than 15 min per week reading and posting here don't you?

As for loot groups, maybe it would be good if somebody from IN and somebody from XUO worked on it together, since apparently neither got it right in opposite extremes. Or, the staff could solicit the help of some players they think would have time and do a good job.


That sounds good. I elect Cole to do it.
#11

Yes because I'm at work and simply cant play a dam game when I'm there Wink

And Yes I also Elect Cole for it ! Wink
#12

Same, Let Cole do it Tongue


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