04-07-2012, 04:13 AM
Okay I hope when I say this I'm not the only one who feels this way. The economy has gotten pretty pathetic and over saturated. I'm not %100 sure what can be changed to fix this but I have a few ideas and hopefully others can pitch in as well. The top of the list is AFK GATHERING this has ruined so many aspects of the economy and the Gm's don't do anything or care. You guys created a maze system that people have adapted to and now have it scripted so they can get out of it while afk. I would name some people I've seen afk macroing but Gm's don't do anything to them anyways. I think you need to start making it jail time instead of this silly maze. I wouldn't be surprised if 1/4 - 1/2 the shard have their own gm crafters because of this and maybe in combination with how easy resources are to get. This has made it to the point where the profits from gm'ing a skill are so small compared to how long it takes to create the items that its almost a waste of time. I also feel that two other things contribute greatly to the weak economy, maybe not as much as afk mining but still have an affect.
The regeant/supply stone has made it so that alchemists can only make small profits from their sales. I personally think bottles should only be makable or bought for a higher price than the cost of an iron ingot from a vendor. Also, there is a plant system that has plants that can grow regeants. Why not make it so that mage shops still sell some regeants but also plants have to supply a good part of the market?
Lastly, because I'm low on things to gripe about, I feel the melee system being so backwards has a negative affect on the economy simply because it lowers the need for almost half of the crafting community. What use do people have to buy higher end armors when A. You can be naked and if you're good do just fine in pvp and B. The difference between low/medium/high armors is slim. That is all I have for now... please comment so we can fix this hopefully because I think its time to actually worry about something other than pvp. Other than obviously maybe fixing the melee aspect.
The regeant/supply stone has made it so that alchemists can only make small profits from their sales. I personally think bottles should only be makable or bought for a higher price than the cost of an iron ingot from a vendor. Also, there is a plant system that has plants that can grow regeants. Why not make it so that mage shops still sell some regeants but also plants have to supply a good part of the market?
Lastly, because I'm low on things to gripe about, I feel the melee system being so backwards has a negative affect on the economy simply because it lowers the need for almost half of the crafting community. What use do people have to buy higher end armors when A. You can be naked and if you're good do just fine in pvp and B. The difference between low/medium/high armors is slim. That is all I have for now... please comment so we can fix this hopefully because I think its time to actually worry about something other than pvp. Other than obviously maybe fixing the melee aspect.