03-26-2012, 04:59 AM
Good Evening Everyone,
It has been brought to my attention that the hits (Tactics) on weapomns have been fixed .. I can asure you 100% that they are the exact same as they were before they were "Fixed" therefore, I would like to propose a certain idea that can FIX this issue right away without having to fully tweak weapons...
Let's insert a 3 Hit Limiter to the PVP. This was something that we had on Xuo and it fixed the Hard Hitsd instantly! For those who have been in a duel against someone using a Hally and gets hit 70, 75, 80, 80, 80, 80, 80 and obviously can not counter because healing completely drains you of mana ... we can add in this 3 Hit (IN A ROW) limiter. This means ... if a player has their weapon on and gets 3 consecutive hits without re-equipping... they automatically miss 1 time. This forces players to use other spells such as lightning, fs and other spells. As it has already been brout up several times .. I think it is time to really pay this some serious attention as players Freak out everytime they die yelling "This PVP Sucks.. it's HIT HIT HIT HIT..."
.... I actually agree, I have never seen so many players get meleed in a PVP type as much as here and it's starting to get abit tiring to see people get hit 18 times in a row until they run out of mana..
I hope you guys can see my point in the matter and if you can not, please test it out. Equipe a Hally, Battle Axe or even a Bard... and hit someone over and over asking them to heal. They will be helpess... especially if your using a War Hammer which drains trhem to 0 stamina so they can't move and then ON TOP OF IT are hitting you 80, 85, 70, 50, 80, 75, 75, 75... If you are weaked... you're screwed..
Just want you guys to think about this 3 consecutive hit limiter as it will in fact help this type of PVP out A LOT! It will give new players a chance to be on the offensive and hit back instead of gettuing weapon raped every time they enter a tourny..
I hope you guys can see this as a benefit to the PVP...
Thank you,
ScareCrow [Prototype].
It has been brought to my attention that the hits (Tactics) on weapomns have been fixed .. I can asure you 100% that they are the exact same as they were before they were "Fixed" therefore, I would like to propose a certain idea that can FIX this issue right away without having to fully tweak weapons...
Let's insert a 3 Hit Limiter to the PVP. This was something that we had on Xuo and it fixed the Hard Hitsd instantly! For those who have been in a duel against someone using a Hally and gets hit 70, 75, 80, 80, 80, 80, 80 and obviously can not counter because healing completely drains you of mana ... we can add in this 3 Hit (IN A ROW) limiter. This means ... if a player has their weapon on and gets 3 consecutive hits without re-equipping... they automatically miss 1 time. This forces players to use other spells such as lightning, fs and other spells. As it has already been brout up several times .. I think it is time to really pay this some serious attention as players Freak out everytime they die yelling "This PVP Sucks.. it's HIT HIT HIT HIT..."
.... I actually agree, I have never seen so many players get meleed in a PVP type as much as here and it's starting to get abit tiring to see people get hit 18 times in a row until they run out of mana..
I hope you guys can see my point in the matter and if you can not, please test it out. Equipe a Hally, Battle Axe or even a Bard... and hit someone over and over asking them to heal. They will be helpess... especially if your using a War Hammer which drains trhem to 0 stamina so they can't move and then ON TOP OF IT are hitting you 80, 85, 70, 50, 80, 75, 75, 75... If you are weaked... you're screwed..
Just want you guys to think about this 3 consecutive hit limiter as it will in fact help this type of PVP out A LOT! It will give new players a chance to be on the offensive and hit back instead of gettuing weapon raped every time they enter a tourny..
I hope you guys can see this as a benefit to the PVP...
Thank you,
ScareCrow [Prototype].