Posts: 67
Threads: 9
Joined: Jan 2012
sm0ke Wrote:So you want a safe bank outside of protection of the town guards where you can recall out of without being killing? Same thing goes with houses you want a safe bank in your home yet you don't want travel assistance? The idea is good even if there is runes it's just to help players out and easier rather than have to recall everywhere. JUST like your banks in your homes you can bank from your home instead of recalling but yet you choose to have house banks. It's the exact same argument just one holds storage and one teleports you to another place..
I also don't agree with the timer on leaving the casino either.. there never was one.
I don't understand the problem, currently you have to be of full health to get in the casino. If you are trying to pk/gank people you should be able to stop them by atleast damaging them enough to get people from going in.
You make a very good point about the bank being in there. Recalling isn't necessary for the Casino, and now that I think about it recalling should be removed. And I don't think gates should be placed in there.
Posts: 67
Threads: 9
Joined: Jan 2012
Nasir Wrote:It would have to be extremely expensive for that to matter people. I can make roughly 1,000,000gp /wk without selling a thing on a vendor with the current economy. Gold is, essentially, a novelty item.
Gold is that easy to get?
Posts: 339
Threads: 44
Joined: Jan 2011
Easy is subjective. Depends on if time is valuable to you. ;\
Posts: 118
Threads: 5
Joined: Jun 2011
Nasir Wrote:It would have to be extremely expensive for that to matter people. I can make roughly 1,000,000gp /wk without selling a thing on a vendor with the current economy. Gold is, essentially, a novelty item.
Around how many hours of work attended and unattended does it require to have 1,000,000gp made in a week using this method of yours?
Posts: 813
Threads: 33
Joined: Feb 2012
stonychavez Wrote:I don't understand the problem, currently you have to be of full health to get in the casino. If you are trying to pk/gank people you should be able to stop them by atleast damaging them enough to get people from going in.
You make a very good point about the bank being in there. Recalling isn't necessary for the Casino, and now that I think about it recalling should be removed. And I don't think gates should be placed in there.
Not entering the casino I meant leaving it while your inside there's now a wait time :p It's good for uneven ganking numbers if its 3v5 or so you can always just jump out kill one quickly and sort of even the playing field.
Posts: 209
Threads: 9
Joined: Sep 2011
I suggested the staff provide a runebook loaded with all town runes and dungeons. These runebooks would use absolutely no resources and there would be no mana loss. My thread was removed.
Posts: 67
Threads: 9
Joined: Jan 2012
Brandon, your not banned yet?
Posts: 209
Threads: 9
Joined: Sep 2011
stonychavez Wrote:Brandon, your not banned yet?
Don't be silly.
Posts: 813
Threads: 33
Joined: Feb 2012
Brandon Wrote:I suggested the staff provide a runebook loaded with all town runes and dungeons. These runebooks would use absolutely no resources and there would be no mana loss. My thread was removed.
Isn't that the same thing as a gate or a pad just your using the spell recall that doesn't take mana or regs? I mean we all argue over the most pointless things and yet they are they same things we all want lol..
Posts: 209
Threads: 9
Joined: Sep 2011
sm0ke Wrote:Isn't that the same thing as a gate or a pad just your using the spell recall that doesn't take mana or regs? I mean we all argue over the most pointless things and yet they are they same things we all want lol..
No, I added that suggestion after Eru removed our posts in your thread in the suggestion forum. The one where I pointed out that your crew likes to complain about things being "care bear," however, you're all for having what you want even if it's weaksauce. You then told me to not flame, and I told you it wasn't a flame just an observation. You then posted an inflammatory comment. I posted "Hypocrisy at its finest (see what I did there?)"
I just think it's odd.
I can remember the days when I'd die in a dungeon and have to run all the way back to town. The good thing about this is I would see things I did not know existed in the world. By dying in a dungeon and having to run back I inadvertently found a new hunting spot or a good housing spot.
One of my favorite things in the game is running around in the world seeing what's built, and whatnot. It's also fun when you happen upon fellow explorers. You say this travel thing will help out newbies, but as others have pointed out, it will stifle exploration.
Posts: 116
Threads: 8
Joined: Jan 2012
Sorry i agree wtih Taran on this, UO isn't a "new" game. Most people that are playing know how to go to certain places anyway and even if they are new they shouldn't have a hard time doing some research on how recall and mark work. Also the rune books in Brit in the training ground portal building should be more than enough to assist with travel. I see the portal as a lazy way of getting around and a probability of more unnecessary pages.
Posts: 813
Threads: 33
Joined: Feb 2012
Brandon Wrote:No, I added that suggestion after Eru removed our posts in your thread in the suggestion forum. The one where I pointed out that your crew likes to complain about things being "care bear," however, you're all for having what you want even if it's weaksauce. You then told me to not flame, and I told you it wasn't a flame just an observation. You then posted an inflammatory comment. I posted "Hypocrisy at its finest (see what I did there?)"
I just think it's odd.
I can remember the days when I'd die in a dungeon and have to run all the way back to town. The good thing about this is I would see things I did not know existed in the world. By dying in a dungeon and having to run back I inadvertently found a new hunting spot or a good housing spot.
One of my favorite things in the game is running around in the world seeing what's built, and whatnot. It's also fun when you happen upon fellow explorers. You say this travel thing will help out newbies, but as others have pointed out, it will stifle exploration.
That's your opinion and that's fine, other people like PVM building static RPing or PvPing I don't understand why just because you like running around and exploring that everyone else needs too as well? I don't force you to PvP or gank so why are you trying to force players to run around the world just because you like observing the things that are there?