01-14-2012, 05:14 PM
Has anyone really put any thought as to why the body decay timer is so fast?
What's the point in having a 15-20 minute body decay timer, as opposed to the more common hour+ long time?
Aside from item count and making the game all that more difficult, I can't see a reason.
The current decay timer is simply NOT a sufficient amount of time to retrieve ones loot in a difficult PvM situation, period. In multiple instances, I've had to use the stuck menu just so I had enough time to re-gear, recall back to the general area, and stealth my way in to loot.
No, of course this is not an attempt to make things super easy for everyone, and thisisnotacarebearserverblahblah, I just like to see reasonable functionality with anything.
It's not that I don't want it to be difficult, that's inherent anyway, I just don't see the point in it being impossible. Try it if you don't think it is! If you don't have a rune back, you're fukked. If you can't use the stuck menu or there isn't a city nearby, you're fukked. Etc.
I've played on a handful of servers in which the decay timer was set to at least an hour, and it was amazingly less stressful to have to retrieve one's body/items.
I doubt the majority of players would be against this =p Say so if you support/oppose. Lets say 45 minute decay for NPC bodies, and 1 hour long for player decay.
What's the point in having a 15-20 minute body decay timer, as opposed to the more common hour+ long time?
Aside from item count and making the game all that more difficult, I can't see a reason.
The current decay timer is simply NOT a sufficient amount of time to retrieve ones loot in a difficult PvM situation, period. In multiple instances, I've had to use the stuck menu just so I had enough time to re-gear, recall back to the general area, and stealth my way in to loot.
No, of course this is not an attempt to make things super easy for everyone, and thisisnotacarebearserverblahblah, I just like to see reasonable functionality with anything.
It's not that I don't want it to be difficult, that's inherent anyway, I just don't see the point in it being impossible. Try it if you don't think it is! If you don't have a rune back, you're fukked. If you can't use the stuck menu or there isn't a city nearby, you're fukked. Etc.
I've played on a handful of servers in which the decay timer was set to at least an hour, and it was amazingly less stressful to have to retrieve one's body/items.
I doubt the majority of players would be against this =p Say so if you support/oppose. Lets say 45 minute decay for NPC bodies, and 1 hour long for player decay.