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Dyeable Skill Rewards
#1

My suggestion is to make skill reward items dyeable. Obviously you would have to have gm'ed the skill and then be able to re-dye your skill reward item with whatever color you want.

I don't see any harm in letting people re-dye their skill reward items.
#2

I agree whit luda. Good suggestion and without harm
#3

I think this is the first time I will agree with Luda. Good suggestion =)

[Image: Kandorin%20Banner.jpg]
Holy Marquess, The Ministry

.::Vendor Taylor at Britain Church::.
.::Need anything crafted? I'm your man.Contact me!::.
.::Dye Tub Color - Daemon Steel - 1171::.
.::Dye Tub Color - Old Copper - 1159::.
#4

Smells like a good opportunity for a money sink of sorts.
#5

Yea, great suggestion Luda!
#6

I would love seeing this being implemented Big Grin
#7

i was thinking from tubs.....

errr so can this get implemented?
#8

Sounds like a good idea!

If I add it I will most likely add a fee to it as well. Like Kamos said, it's a good opportunity for a money sink. It shouldn't cost too much though.
#9

Taran Wrote:Sounds like a good idea!

If I add it I will most likely add a fee to it as well. Like Kamos said, it's a good opportunity for a money sink. It shouldn't cost too much though.

Maybe 1-2Ks? Big Grin

The main problem are the GM tailor tubs. I don't know many solutions about them :\ Limiting time between tubs recustomizes to 1 month maybe? Or just avoid tubs from being recustomized... :\ It's not cool but hey, "there is" a tub market out there.
#10

Love Wrote:Maybe 1-2Ks? Big Grin

The main problem are the GM tailor tubs. I don't know many solutions about them :\ Limiting time between tubs recustomizes to 1 month maybe? Or just avoid tubs from being recustomized... :\ It's not cool but hey, "there is" a tub market out there.

Why the hell would anyone want to dye a GM-tailroing tub in the first place? I can't see a reason to disable it either.There is no market for GM tailor tubs, as the only one able to use it is you and your guildmates.

Oh, incase you missed the part or otherwise didn't understand it, you'll need an already excisting tub to dye the rewards with.

[Image: sigpicc123.png]
#11

Lederoil Wrote:Why the hell would anyone want to dye a GM-tailroing tub in the first place? I can't see a reason to disable it either.There is no market for GM tailor tubs, as the only one able to use it is you and your guildmates.

Oh, incase you missed the part or otherwise didn't understand it, you'll need an already excisting tub to dye the rewards with.

Roflmao...

[SIGPIC][/SIGPIC]
#12

Lederoil Wrote:Why the hell would anyone want to dye a GM-tailroing tub in the first place? I can't see a reason to disable it either.There is no market for GM tailor tubs, as the only one able to use it is you and your guildmates.

Oh, incase you missed the part or otherwise didn't understand it, you'll need an already excisting tub to dye the rewards with.

Sorry but you didn't understand anything...
1- Anyone would want to dye a GM Tailor tub, because this way, if you have ONE GM tailor tub you would have the color you want when you want ¬¬ we are talking here about recustomizing, not dying a GM tub with a shit color.

2- Disabling the recoloring for GM tailor tubs is now logical or not? ¬¬

3- I said: "Or just avoid tubs from being recustomized... :\ It's not cool but hey, "there is" a tub market out there. "
So I said "tub market", not GM tailor tub market ¬¬ And the problem is obvious. If GM tailor tubs would be recolorable, people would just get GM tailor and wouldn't buy random rare tubs (this is the market I was talking about)

4- This is an extra point only for you. Don't think you are the most intelligent in the server and the others are retard just because you are the one who flames the most. Wink


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