06-09-2009, 12:42 AM
Explanation of skill gain:
INX skill gain is repetition based and not difficulty based, which means you can make the easiest item over and over and gain skill whether you have 40 or 90 points in that skill. As you gain skill it gets progressively longer to gain each .1 skill. You will probably get lucky sometimes and gain .1 in only a few attempts and other times you might get stuck for a while. Don't worry too much about getting stuck, it will average out.
Suggestion on what to make:
If you don't want to GM poisoning you can make any of the following potions and sell them back to vendors for the least gold loss; refresh, agility, nightsight, lesser heal, lesser poison, or lesser cure. I say to make these potions since it costs 9gp to buy the reagent and bottle and they all sell back to NPCs for 7gp. I'll let you do the hard work and find the vendor that buys the potions back :icon_twisted:
If you want to GM Poisoning make a lesser poison potion, use the Poisoning skill to apply it on a weapon, and repeat. This way when you apply the poison potion you get the bottle back so you can use just 1 bottle for a long time. If you want to do it so you use the poison potion as you make it, you'll have to make the macro yourself since I could never really get it working how I wanted. What I did was make a lot of poison potions in one shot and then did Poisoning when I had about 1-2k potions ready. Since you will GM Poisoning before you GM Alchemy you can keep re-using these bottles you get back from applying the potion until you GM Poisoning or you can use them to make potions and sell them to NPCs or other players.
Once you GM Poisoning I suggest you stop applying the lesser poison potions to a weapon because doing this is a 4gp loss (for the reagent) for every potion you use with Poisoning and you can sell them to vendors for only a 2gp loss per potion.
Why would I GM Alchemy?
1. If you can leave your computer on overnight or when you're not home, GMing Alchemy saves you money in-game (enjoy your electricity bill!) because you buy the reagents and bottles and make potions for yourself instead of buying them from someone. For example: 100 mana potions sell for about 8-10k right now but would cost you 6500 to make them. In the long run that really really adds up!
2. You can sell potions too and make some money if players find your vendor first or if you're a bit cheaper then other vendors people will probably buy yours instead.
Bonus: You get a noobied mortar and pestle you can rename and recolor to whatever you want.
My results:
Here's a table of how many potions I made GMing Alchemy. The stages are a little uneven because sometimes I was able to keep my computer on overnight or for 2 days straight, etc. Remember that you can buy up to about 40 skill from a vendor.
Starting Skill Level.....Ending Skill Level.....Potions Made
..........40........................65.7...................13835
..........65.7.....................70.......................2932
..........70........................80.4...................10052
..........80.4.....................91......................14991
..........91......................100......................16948
Total gold spent: 456287gp
Totale gold lost: 117128gp
Total potions made and reagents used: 58758
What does this information do for you? Unfortunately it doesn't tell you that for exactly 117128gp or with exactly 58758 reagents you can GM Alchemy, but it should serve as a reference on what this will cost you or how big of a stockpile of reagents you need if you want to GM Alchemy in 1 very long run.
While GMing Alchemy I also GMed Poisoning which took about 14k potions. If I didn't GM Poisoning and instead sold these 14k potions I would had saved about 30k training alchemy. I also made some potions to take care of plants and didn't count these.
The Macro:
Here's the Razor macro I used to GM Alchemy from the safety and comfort of my own home. This macro will make potions for you until it runs low on supplies and then it moves all finished potions to a container and grabs more supplies from a container.
Notes:
Let me know if you have any trouble with the macro or suggestions.
To copy this macro, go to the Macros folder in the Razor folder (a common place for Razor is C:\Program Files\Razor), make a New Text Document and change the extension to ".macro" instead of ".txt". Copy the macro above in the quote into the new file and save and close the file. Restart Razor and your new macro should be there.
INX skill gain is repetition based and not difficulty based, which means you can make the easiest item over and over and gain skill whether you have 40 or 90 points in that skill. As you gain skill it gets progressively longer to gain each .1 skill. You will probably get lucky sometimes and gain .1 in only a few attempts and other times you might get stuck for a while. Don't worry too much about getting stuck, it will average out.
Suggestion on what to make:
If you don't want to GM poisoning you can make any of the following potions and sell them back to vendors for the least gold loss; refresh, agility, nightsight, lesser heal, lesser poison, or lesser cure. I say to make these potions since it costs 9gp to buy the reagent and bottle and they all sell back to NPCs for 7gp. I'll let you do the hard work and find the vendor that buys the potions back :icon_twisted:
If you want to GM Poisoning make a lesser poison potion, use the Poisoning skill to apply it on a weapon, and repeat. This way when you apply the poison potion you get the bottle back so you can use just 1 bottle for a long time. If you want to do it so you use the poison potion as you make it, you'll have to make the macro yourself since I could never really get it working how I wanted. What I did was make a lot of poison potions in one shot and then did Poisoning when I had about 1-2k potions ready. Since you will GM Poisoning before you GM Alchemy you can keep re-using these bottles you get back from applying the potion until you GM Poisoning or you can use them to make potions and sell them to NPCs or other players.
Once you GM Poisoning I suggest you stop applying the lesser poison potions to a weapon because doing this is a 4gp loss (for the reagent) for every potion you use with Poisoning and you can sell them to vendors for only a 2gp loss per potion.
Why would I GM Alchemy?
1. If you can leave your computer on overnight or when you're not home, GMing Alchemy saves you money in-game (enjoy your electricity bill!) because you buy the reagents and bottles and make potions for yourself instead of buying them from someone. For example: 100 mana potions sell for about 8-10k right now but would cost you 6500 to make them. In the long run that really really adds up!
2. You can sell potions too and make some money if players find your vendor first or if you're a bit cheaper then other vendors people will probably buy yours instead.
Bonus: You get a noobied mortar and pestle you can rename and recolor to whatever you want.
My results:
Here's a table of how many potions I made GMing Alchemy. The stages are a little uneven because sometimes I was able to keep my computer on overnight or for 2 days straight, etc. Remember that you can buy up to about 40 skill from a vendor.
Starting Skill Level.....Ending Skill Level.....Potions Made
..........40........................65.7...................13835
..........65.7.....................70.......................2932
..........70........................80.4...................10052
..........80.4.....................91......................14991
..........91......................100......................16948
Total gold spent: 456287gp
Totale gold lost: 117128gp
Total potions made and reagents used: 58758
What does this information do for you? Unfortunately it doesn't tell you that for exactly 117128gp or with exactly 58758 reagents you can GM Alchemy, but it should serve as a reference on what this will cost you or how big of a stockpile of reagents you need if you want to GM Alchemy in 1 very long run.
While GMing Alchemy I also GMed Poisoning which took about 14k potions. If I didn't GM Poisoning and instead sold these 14k potions I would had saved about 30k training alchemy. I also made some potions to take care of plants and didn't count these.
The Macro:
Here's the Razor macro I used to GM Alchemy from the safety and comfort of my own home. This macro will make potions for you until it runs low on supplies and then it moves all finished potions to a container and grabs more supplies from a container.
Quote:!Loop
Assistant.Macros.DoubleClickTypeAction|3739|True
Assistant.Macros.GumpResponseAction|21|0|0
Assistant.Macros.WaitForGumpAction|2002155655|False|300
Assistant.Macros.IfAction|50|0|5|Ginseng
Assistant.Macros.HotKeyAction|0|Organizer Agent-6
Assistant.Macros.PauseAction|00:00:01
Assistant.Macros.HotKeyAction|0|Restock Agent-2
Assistant.Macros.AbsoluteTargetAction|0|0|1075875020|1728|988|7|3650
Assistant.Macros.PauseAction|00:00:03
Assistant.Macros.EndIfAction
Notes:
- When you open this macro in Razor, on the line that says "if ginseng <= 5" right click this, select edit and then from the first drop down list choose whatever reagent is needed for the potions you will be making.
- Before starting the macro simply double click your mortar and pestle and make one potion that you want to mass produce.
- Add this potion to organize agent 6 and set the hot bag to a chest on the floor or in your bank.
- Add the reagent for whatever potion you want to make to restock agent 2 and set the hot bag to your backpack.
- Right-click the "absolute target" line after the restock agent and select re-target' and target your container with your reagents.
- I suggest you keep everything in the top level of the container and not in a bag in a bag ... in a bag in the container because sometimes it wouldn't restock for me and ended up getting stuck.
- If you are going to do this at a bank instead of a house add a line in before the organize and restock agents where you say bank in case your guy turns and closes your bank while the macro is running.
- For some reason this message keeps getting posted with a space in the word false on the fourth line of the macro. Make sure it's not there when you copy over the macro to a New Text Document.
Let me know if you have any trouble with the macro or suggestions.
To copy this macro, go to the Macros folder in the Razor folder (a common place for Razor is C:\Program Files\Razor), make a New Text Document and change the extension to ".macro" instead of ".txt". Copy the macro above in the quote into the new file and save and close the file. Restart Razor and your new macro should be there.