07-14-2009, 06:09 PM
Quote:I can be wrong but I think we had those on IN, well at last I played on a shard where had it.
They worked same as invis spell.
We did have them on IN and they were great to have as they added some variety to the pvp.
Quote:Dragons/nightmares - would it be possible to script them in such a way where they can't attack players, similar to how when you attack someone with a blackwidow it does normal damage?
Still the fact remains that they would unbalance the pvm, at least dragons. Maybe nightmares could be acceptable but there would have to be some sort of tag to only allow a player to have one at a time. They would probably need to be lowered in stats a bit as well since all tamables are trainable.
Quote:Do I need to quote the merge agreement saying INX would use XUO style PvP?
So many things have been broken or bent already. I won't bother mentioning them as everytime I do people start crying but this really isn't a worthy reason not to look into something. After all even balancing weapons has an effect on PvP and that is planning to be done at some point, if we went according to that the weapons would stay as is.
Quote:It's not impossibly hard PvP
Its not that its very hard, its boring :p No variation of any sort. Reminds me of the olden days when idiots would take 10 paces and politely attack each other with preset rules determined. Killing is an involved skill which often uses many forms of trickery, which we do not offer here.
Quote:Of course that an army of dragons or nightmares would be bad but why not mark just this creature? to a limit of 1 or 2. Or have the number we want but only 1 unshrinked? For selling purposes...
Good point, didn't think about the sale of them. There would have to be a check for that as well where only one could be unshrunk by a person but at the same time they could have a shrunken one on them I suppose. *sigh* this will be such a pain if added :p