Posts: 419
Threads: 31
Joined: May 2009
Ryuuku Wrote:Is that place suposed to lose fame? Cause Im loosing all my fame....
Dont seens right.
Well up to you.
You shouldn't be losing fame in there. Ginz showed me how to turn off fame-loss and we tested it to make sure it was working. I'll test it again shortly.
Posts: 209
Threads: 4
Joined: Jul 2008
nah im sure it doesn't work.... i lose 7k+ already.
might have been fix now tho...
Posts: 1,031
Threads: 30
Joined: Jan 2008
Poseidon lost like 5k also, it sucks LOL.
Posts: 419
Threads: 31
Joined: May 2009
Yeah, we tested it with someone with low fame and now that I've tested it agian, you still lose fame. Sorry, guys. I thought that was fixed. I think that the flag that turns off fame loss only works if you're in an event. Hopefully someone with script access can change that.
Posts: 419
Threads: 31
Joined: May 2009
Fame loss is fixed, thanks to Taran.
I added a gate in the duel pits area next to the Newbie Dungeon and Duel Stones gates for people to try it whenever they want to. I don't see any harm in it since it has the lockout period now and is reasonably difficult, but other GMs can feel free to move it out as they see fit.
Posts: 606
Threads: 36
Joined: Jan 2007
Sweet
!
If you liked my posted, dont forget to thank me
!
Best Regards,
Hiroshima.
Posts: 419
Threads: 31
Joined: May 2009
The entry pad seems to be bugging out occasionally and not respawning when someone dies. I messed with it some and hopefully it's fixed, but if the pad fails to respawn after you exit, let me know what you did and I'll mess with it mroe.
So? Is this thing opened? Still can't start it... Am I missing the most obvious instructions somewhere in the starting room and that's why nobody is answering?
Posts: 419
Threads: 31
Joined: May 2009
Eighty Swords Wrote:So? Is this thing opened? Still can't start it... Am I missing the most obvious instructions somewhere in the starting room and that's why nobody is answering?
When the server goes down for a restart, the telepad disappears, but I think I've fixed any other cause for it to but out.
If another GM is online when the server comes up, they can use ".go gauntlet" and respawn the telepad from either the death-gate or the winner's area.
Posts: 419
Threads: 31
Joined: May 2009
CHANGED: To keep people from camping power-up spawns, bandages, healing pots, and refresh potions will no longer respawn when someone is inside the gauntlet.
Once someone dies or wins, all the power-ups will respawn at once. I've increased the number and variety slightly to compensate for this.
The goal is to get people in and out faster without having to wait for respawns, and to make those first few crucial powerups available every time someone enters.
Enjoy!
Posts: 1,150
Threads: 103
Joined: Nov 2007
All of your chests are bugged and don't respawn right :/