06-06-2009, 03:53 AM
I know some people hate reading long posts so only read the short part if you want to. Don't argue with me if you don't bother to read it all though...
The short version:
I suggest ALL staff keep track of any player/account that goes afk during a team event. People going afk seriously kills team events, especially when it's a low number of joiners. What's even worse is when one of your PICKS go afk.
If players are going to join an event then they should be there to play it, not go afk 30 seconds in.
Explanations:
I can understand the odd time where something comes up and you have to leave, but ffs don't join an event and then not even take 1 step around!!
I already suggested this to jackal ingame and I don't remember his exact words but I believe it was something along the lines of 'I don't want to keep track of that, it's annoying'. Well imagine it from a players point of view. You join an event and wait the 10+ minutes for people to join. Then you wait another 5-10 minutes for the teams to get made. And finally you wait ANOTHER 5 minutes or so for everyone to take supplies and GMs to start the event, thats 25 minutes gone so far. Then RIGHT OFF THE START someone on your team goes afk and now you have to play the whole event short-handed. Again it's even worse when this happens and there aren't many joiners. When a team loses one player and it ends up 10v9 it isn't so bad but when a team loses a player and it ends up 3v2 that really sucks!
If you join an event, play in it. Don't join to go afk and hope your team wins without you and you get a ticket for doing nothing. That's pure bullsh*t.
Back on XUO when I was a GM I'd go around checking to see if people were afk and I'd kick them because it was just retarted to me that they might end up with a ticket for going afk and not helping.
The short version:
I suggest ALL staff keep track of any player/account that goes afk during a team event. People going afk seriously kills team events, especially when it's a low number of joiners. What's even worse is when one of your PICKS go afk.
If players are going to join an event then they should be there to play it, not go afk 30 seconds in.
Explanations:
I can understand the odd time where something comes up and you have to leave, but ffs don't join an event and then not even take 1 step around!!
I already suggested this to jackal ingame and I don't remember his exact words but I believe it was something along the lines of 'I don't want to keep track of that, it's annoying'. Well imagine it from a players point of view. You join an event and wait the 10+ minutes for people to join. Then you wait another 5-10 minutes for the teams to get made. And finally you wait ANOTHER 5 minutes or so for everyone to take supplies and GMs to start the event, thats 25 minutes gone so far. Then RIGHT OFF THE START someone on your team goes afk and now you have to play the whole event short-handed. Again it's even worse when this happens and there aren't many joiners. When a team loses one player and it ends up 10v9 it isn't so bad but when a team loses a player and it ends up 3v2 that really sucks!
If you join an event, play in it. Don't join to go afk and hope your team wins without you and you get a ticket for doing nothing. That's pure bullsh*t.
Back on XUO when I was a GM I'd go around checking to see if people were afk and I'd kick them because it was just retarted to me that they might end up with a ticket for going afk and not helping.