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Discussion about region on webstatus
#25

Canaris Wrote:I wonder what happened to adaptation? Instead of whining about every single thing people used to just suck it up and adapt. That used to be part of the fun in this game, adapting to circumstances. It's not even a permanent change it's a tryout. I better get a vendor and stock it with tissues. I'll be as rich as Samild in no time.

What about adapt the pvp?
#26

the pvp is perfect, if that changed i'd definetly leave (as would others i think) why don't players stop complaining when something is done in the favor of pvp

incase u forgot its also a pvp shard.


dude just keep hunting and get more items and do nothing with them.
#27

Its done in favor of lazyness...

About pvp being perfect, well u think to low, but im not going to debate it.

I was just showing how people was going to come to protect they beloved pvp system by saying its perfect, and they gonna leave if it got changed , bla bla bla...

Well looks like Im doing the same about the hunt system and the shard sytem at all, so dont say a shit about me if you do the same.
#28

Naa, this pvp isn't perfect and so on. But XUOers loving it, and as maka said in the past. If he could imagine this pvp could change, he wouldn't even go through with the project. So there would be no IN-X at all. There were just two things that XUOers were promised to have on INX: 1. PvP, 2. Duel pits. We already tried without duel pits, I know many of people complained and didn't want to (me included) but just cos it was obviously that server can't stay any active with just 20ppl online. I'm all for removing pits if we will reach 150ppl+. Then it wouldn't matter, but before that, we need em.
Region system could just promote ganking a bit, "adrenaline rush" as Sindern stated. And it's good, thats what UO is... Ofc region system wasn't part of UO, but in same time world of felucca wasn't made just for 20-30 players online:/
#29

Ryuuku Wrote:Its done in favor of lazyness...

About pvp being perfect, well u think to low, but im not going to debate it.

I was just showing how people was going to come to protect they beloved pvp system by saying its perfect, and they gonna leave if it got changed , bla bla bla...

Well looks like Im doing the same about the hunt system and the shard sytem at all, so dont say a shit about me if you do the same.

man how the hell are you still going on about pvp? it was decided and agreed when you first got here from day #1.. How about we put the skills gain to 0 so we gm something automaticly everytime we use the skill once and have money being given to us by GM's would that make you happy?

EDIT: and we did have some minor changes to the PvP, we now need armor because of ebolt explosion and elvens bows, so this is a minor adjustment your just going have to get use to god damn people cry to much
#30

smoke Wrote:man how the hell are you still going on about pvp? it was decided and agreed when you first got here from day #1.. How about we put the skills gain to 0 so we gm something automaticly everytime we use the skill once and have money being given to us by GM's would that make you happy?

Like I said:

I was just showing how people was going to come to protect they beloved pvp system by saying its perfect, and they gonna leave if it got changed , bla bla bla...

Oh and using yours arguments the Craft System is perfect, if they change it at all Id just gonna leave . Wink
as the pvp. Rolleyes
#31

Ryuuku Wrote:What about adapt the pvp?

I've adapted to it. I never played on XUO and I came from IN but I've adapted to it. Hey, I'm not the best; My timing sucks, I don't know all the tricks and I do many stupid mistakes but I'm still in the process of learning the pvp even though I was at first fully against the whole system. Therefore I'm adapting. Some of you guys should try to do so too instead of just whining constantly.
#32

Yo Luda, you left Tim's last night and came and posts on UO forums? Booo lol.

Like smoke said, call a friend and tell them to come and help you out. I don't know any pk player who needs an excuse to kill someone... Sure... they might loot your stuff too but revenge is sweet!

Back on XUO I (almost) always hunted or mined with a buddy because there was the small chance somebody would find you, and on XUO people had your exact co-ordinates, they wouldn't see 'Destard' they would see your exact XYZ. It happened to me a few times where I hunt for 30 minutes, got a good 50k, vanqs, etc on me and someone pops up and kills me. It even happened while mining; I get a few adam ore and get killed. Did I quit? No... I just waited a bit then went back to hunting or to a different mining spot and now I bank when I get something good.

That's the only real change you have to do to adjust like Canaris said; bank a little more often and carry a few less regs/scrolls/pots on you (like 50-80 of each reg instead of 200) and you'll be fine.
#33

So what you guys are telling to new comers who dont know how to pvp is if they wanna hunt they have to bring a death squad, or hire a mercenary.
#34

Not quite... new players wont go right for hunting the biggest and baddest monsters, they'll start off small and there's no point for a pk going after them.
#35

Ryuuku Wrote:So what you guys are telling to new comers who dont know how to pvp is if they wanna hunt they have to bring a death squad, or hire a mercenary.

Man now you're just being silly that's a part of uo man! jeez new player or not people like to gank and have fun you're not going to be completely guarded while you hunt..
#36

LOL funny you say that smoke... the other day I was reading the descriptions of other shards on the vote sites, and one actually said "NO PVP"... wtf is that shit???


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