03-11-2009, 09:34 AM
[COLOR="RoyalBlue"]Where where you killed by gang ?
We have written a few diffrent possible senarios how this could be implemented.
example a device that make you untrackable or hidden when you mine/lumberjack.
Please keep this post constructive and go through diffrent senarios previously given and continue to add comments and ideas.
I have nothing against people arguing as long as they have some constructive information.
And remember this is a feature that could be added it has nothing to do with pvp, pve or rp. Tough i feel the majority think this is a PVP feature im sure RP aspects could be added to it and that it could be tweaked in such a way that non pvpers wont feel scared 24/7 but also so it would be easier to find "opponents".
Let me keep this post construtive aswell.
a New example.
If a player is flagged Criminal or Murderer, the location/area will be displayed unless they are in a house,etc,etc. (no on/off feature for criminals and murderers)
If a player is in a unguarded town their location/area will be displayed.
If a player is blue hes location will always be "hidden" but with a option to turn it ON, and OFF. Unless they are in a unguarded town. - eventough a item could be crafted with xx in skill y and xx in skill z that make even players with it turned OFF visible unless they are in a guarded town or in (insert zone/area, state of mind here)
Players in invunerability zones such as event areas etc will always be shown.[/COLOR]
We have written a few diffrent possible senarios how this could be implemented.
example a device that make you untrackable or hidden when you mine/lumberjack.
Please keep this post constructive and go through diffrent senarios previously given and continue to add comments and ideas.
I have nothing against people arguing as long as they have some constructive information.
And remember this is a feature that could be added it has nothing to do with pvp, pve or rp. Tough i feel the majority think this is a PVP feature im sure RP aspects could be added to it and that it could be tweaked in such a way that non pvpers wont feel scared 24/7 but also so it would be easier to find "opponents".
Let me keep this post construtive aswell.
a New example.
If a player is flagged Criminal or Murderer, the location/area will be displayed unless they are in a house,etc,etc. (no on/off feature for criminals and murderers)
If a player is in a unguarded town their location/area will be displayed.
If a player is blue hes location will always be "hidden" but with a option to turn it ON, and OFF. Unless they are in a unguarded town. - eventough a item could be crafted with xx in skill y and xx in skill z that make even players with it turned OFF visible unless they are in a guarded town or in (insert zone/area, state of mind here)
Players in invunerability zones such as event areas etc will always be shown.[/COLOR]
holding hands <3