kill everyone you find not in guarded area wether you think afk or not and problems is solved espeically macro miners and remove speical ore from all guarded mines cause sitting afk in mt kendall is bullshhtiti
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Yeh im agree with jimmy. I think you shouldnt be able to mine Oceanic,Daemon, Adamantium, Sapphire in guarded areas. Also i heard Taran said that staff want only one Guarded mine spot on that shard. Then please, could you disable mining in Wind? Cos Wind is guarded also, and its bigger than every mine...
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Gang-Bang Wrote:Yeh im agree with jimmy. I think you shouldnt be able to mine Oceanic,Daemon, Adamantium, Sapphire in guarded areas. Also i heard Taran said that staff want only one Guarded mine spot on that shard. Then please, could you disable mining in Wind? Cos Wind is guarded also, and its bigger than every mine...
Yeah good point, I will go disable mining there in a second.
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Yeah that could happen. I am waiting for the other staff to give some feedback on this before doing anything actually.
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Shade Wrote:Yeah good point, I will go disable mining there in a second.
lol?
We can't keep population over 30 and here we are nuking every last aspect of the game that keeps it fun...
Let's make a list of the top 10 things that players find fun (if we can still get that many) and spend the next couple weeks finding ways to nerf them.
I'll start:
- 1) taming mustangs
2) hunting for weak sauce loot
3) crafting armors no one is going to buy
4) making scrolls and pots that no one is going to buy
5) the monthly tournament
Someone else add something you enjoy.
Regards.
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Look, I know everyone is trying hard to make this server better, but can we get some progress before we get more congress?
:/
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We didn't disable mining... we just brought back a point to mining at minoc.
What things were nuked that were fun? Say sheep and I will smack you :p
Disabling mining at wind was to make it so only one mine was guarded. It is way too large to allow mining there anymore. You can still mine anywhere else... this isn't a big deal at all.
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I still think the more interesting option was to make Wind unguarded. :icon_twisted: