09-13-2008, 07:24 AM
Ganking on INX is really fun and let me make it clear that i "dont want" to, and this DOES NOT take anything away from XUO pvp or gameplay when putting forward this idea. Note that this tweak would only affect naked players running around ganking with no armor. There are benefits to this which i will explain.
I think most players who are used to xuo pvp are programmed to fight in a certain way when ganking. I think we can all agree that right now the spells used in ganking are more or less fs, lightning, paralyze, harm, magic reflect.
And i think we can all agree that most of the time we all gank naked with regs, scrolls, pots, and maybe melee weapon such as bard or bow.
But having played IN1, i would like to put this idea forward for discussion. On IN1 we had also used spells like explosion and energy bolt which did significant damage to opponent who wore no armor and i think if this can be tweaked it would create more variety in ganking.
Right now explosion varies alot in damage as well as energy bolt, sometimes doing alot of damage and sometimes doing less.
Perhaps staff have not looked into this in maybe tweaking the damage so that:
1) explode and eb would do more damage to nakeds, and less to those wearing armor.
2) the damage dealt would be permanent (from what i see it varies alot, but this might be due to resisting spells too)
3) maybe implement explode/energy bolts scrolls
Outcomes:
I believe this would encourage many things,
1) encourage gankers to wear armor when ganking, instead of running around naked, hence increase chances of better loot
2) therefore this would also affect the economy, utilising more skills like blacksmithing and mining. there would be higher demand for armor, not just for the sake of duelling but for ganking too, hence putting more emphasise on the need for crafters ingame.
3) also this adds variety to ganking nakeds, not just the one style of harm fs with perfect timing. note that explosion deals damage to people standing next to target too, not just the target itself.
from what i see right now, armor doesn't serve its purpose enough in pvp overall. they should at least have some use in fights other than duels. like i said this doesnt affect xuo pvp in anyway. its just a minor tweak that would add value to many aspects of inx as a whole. im not sure what would need to be done in terms of balance on how much mana it takes to cast these spells or damage but im sure staff can decide on that.
this is open for discussion, i hope to hear some comments from staff to
peace,
okan
I think most players who are used to xuo pvp are programmed to fight in a certain way when ganking. I think we can all agree that right now the spells used in ganking are more or less fs, lightning, paralyze, harm, magic reflect.
And i think we can all agree that most of the time we all gank naked with regs, scrolls, pots, and maybe melee weapon such as bard or bow.
But having played IN1, i would like to put this idea forward for discussion. On IN1 we had also used spells like explosion and energy bolt which did significant damage to opponent who wore no armor and i think if this can be tweaked it would create more variety in ganking.
Right now explosion varies alot in damage as well as energy bolt, sometimes doing alot of damage and sometimes doing less.
Perhaps staff have not looked into this in maybe tweaking the damage so that:
1) explode and eb would do more damage to nakeds, and less to those wearing armor.
2) the damage dealt would be permanent (from what i see it varies alot, but this might be due to resisting spells too)
3) maybe implement explode/energy bolts scrolls
Outcomes:
I believe this would encourage many things,
1) encourage gankers to wear armor when ganking, instead of running around naked, hence increase chances of better loot
2) therefore this would also affect the economy, utilising more skills like blacksmithing and mining. there would be higher demand for armor, not just for the sake of duelling but for ganking too, hence putting more emphasise on the need for crafters ingame.
3) also this adds variety to ganking nakeds, not just the one style of harm fs with perfect timing. note that explosion deals damage to people standing next to target too, not just the target itself.
from what i see right now, armor doesn't serve its purpose enough in pvp overall. they should at least have some use in fights other than duels. like i said this doesnt affect xuo pvp in anyway. its just a minor tweak that would add value to many aspects of inx as a whole. im not sure what would need to be done in terms of balance on how much mana it takes to cast these spells or damage but im sure staff can decide on that.
this is open for discussion, i hope to hear some comments from staff to
peace,
okan