10-31-2007, 09:20 PM
I'd like to thank the staff for working with its players so intimately. I'd like to do this in a way that doesn't make me look like a kissass, sooooo... ****in shit thx boys!!!
Kano Wrote:The fact of the matter is that we need to find a mutual agreement. I
What is left to say?
Please adjust the skill rate to be what it is supposed to be, then let us re-evaluate it.
Tabion Wrote:I think the skill gains are fine. I also think that since there are 170 players on at any given moment, give or take, and only 10 are complaining about gains is enough mutual agreement.
What ever happened to earning your skills and feeling proud that you worked for them?
I say lets drop this skill gain stuff, let the staff do more important things. If there are still people complaining down the road it can be looked over once again. Hopefully only if a third of the shard or more thinks it needs to be changed though... not a handful of people who don't feel like working for anything.
Tabion Wrote:What ever happened to earning your skills and feeling proud that you worked for them?
Tabion Wrote:I say lets drop this skill gain stuff, let the staff do more important things. If there are still people complaining down the road it can be looked over once again. Hopefully only if a third of the shard or more thinks it needs to be changed though... not a handful of people who don't feel like working for anything.
BACoustic Wrote:Whats the point (crafting) of GMing a skill if the established economy of the Vets will be able to sell there crafted items for less, and sooner? There is no pride in GMing a craft when the economy is already established.
BACoustic
Tabion Wrote:I think the skill gains are fine.Ok. When you say this do you mean the rate of the skillgain as was intended, which is the ability to reach GM for a combat skill in one day... As was said INGAME by GM's... OR do you mean how it is right now, which is 1 combat skill taking about three days to macro, and skills like healing somewhere in the vicinity of 25 days of straight macroing to GM? It's a big difference, so please be more specific.
Tabion Wrote:I also think that since there are 170 players on at any given moment, give or take, and only 10 are complaining about gains is enough mutual agreement.Actually only about 10 have posted on the forums, which the vast majority is made up of Vets, who ironically like yourself, don't need to concern yourself which such things. Subsequently, a fewer amount (zero?) think that the skill gain is too fast. Also, I have heard many players complaining in IRC, and even MORE players in-game.
Tabion Wrote:What ever happened to earning your skills and feeling proud that you worked for them?Nothing. We will still earn them, just waste less of everyone's time, electricity, and bandwidth as our computers sit there almost idly running loops of repetitious macros.
Tabion Wrote:I say lets drop this skill gain stuff, let the staff do more important things. If there are still people complaining down the road it can be looked over once again. Hopefully only if a third of the shard or more thinks it needs to be changed though... not a handful of people who don't feel like working for anything.
maxkicker Wrote:in and xuo merged..yes they wiped everything and started from scratch but inx really isnt a new shard and for the vets that stuck through in 1-whatever and xuo1 -maka xuo they gave transfers (i dont think it was too unreasonable to do that)
whats the difference in the vets here and vets of a shard thats been open for 2 years?? how are you affected differently?
unless you woulda showed up on the xuo forums 2 years in and asked to be cought up with the vets i dont understand why for feel that way now. imo your circumstance would have been the same
however magery/swords and spellbooks should really be gm cause i want to log on and kick peoples asses xuo style not macro for a couple weeks
and that really was what xuo was all about