It's funny how much of this was predicted before...
1)
Lindenwood Wrote:...those that start with thse skills will not command the respect of somebody who truly earned each of their skills without any advantages.
That sure sounds true.
2)
Lindenwood Wrote:...when you join another shard, you know everyone else worked as hard as you did, and received no unfair advantages. Coming here, though, people will see that a select few who were around at the right time get a bunch of easy skills, while everyone else has to work hard.
True also, and it sounds like alot of people aren't happy about it.
3)
Sorick Wrote:Starting with skills will just make it get boring faster and scare away newcomers.
Hmm?
4)
Horacio Wrote:People will get bored if they have lots of GM skills and will eventually leave. If there is no personal development you slowly stop playing. Thats what happened to me on IN1. I left before it closed because I couldnt grow, same with most of my friends. We slowly stopped playing...until we stopped completely.
Everytime I go to the bank I see nothing but people either macroing, or sitting there looking pretty holding their GM reward items, wrapped in their rare-dyed clothes sitting on their llamas. Sounds pretty boring to me. I hope they will stick around long enough for the rest of the shard to catch up so they will feel like they have some competition.
5)
Hate Wrote:Transfers:
- New people get discouraged cause they do not want to fall behind the players that already have items, skills or statics.
Same thing as #2.
Hate Wrote:- People get bored of the game faster cause they have skills, while the people that haven't are left to macroing. It's not all that fun to run around on a "dead" shard.
Same thing as $3.
I guess this is why they say "Nice guys finish last." Once somebody sees you are "nice" (I.E. willing to give), they and everyone else will forever continue to hound you, always expecting more.
Who knew that the transfers would cause this much drama... [/sarcasm].
And... as far as fixing the problem. I guess there is nothing I can do about it anymore. Give everyone 15+ points on their magery. Hell, the people around at the end of INR got to macro for weeks strait to get their magery to 85, and then got that last 15 points free.
*shrug*
This is like our legal system. As soon as people see one person sue for something stupid, everyone and their grandma tries to sue for any reason they can think of. Is it right? No. Is it moral? No. Is it justified? No. Everyone just wants theirs, and doesn't care what is lost in the big picture to get it.
**That is not to say that some of these reasons are not justified. This is basically the same as the argument about transfers in the first place: Pleasing individuals vs keeping a level and mature playerbase.
*edit*
And as far as the actual "problem." I say you dont give anyone anything else. Look at how much trouble the initial freebees caused. We have almost 200 people online average. There is no way we are going to lose more than 10-15% of people from them storming out from not getting their way. Hell, even if tansfers never happened, I think we'd still
easily be at least at 100 people online (that is assuming maybe 30 players would have not returned, and that each of them brought 3+ friends... which is definately an overstatement), and growing just as fast.
Staff: Please just ignore the bickering. It will die down soon, either after the few extremists (these, what, 15 people who keep arguing about this?) quit, or just get over it.