Odium Wrote:people who played for over a year on our last shards really desver to get a few % of the skills.
The only reason they "deserved" anything was because that is what they were promised. They didn't do anything more than most other people have, other than be in the right place at the right time to be part of that offer.
1) I agree that it is a little unbalanced. Getting FS ganked on the first day is a bit lame. But, it isn't bad, and nothing needs to be changed.
2) Skillgain / loot is fine like it is. No offense, and I must clarify that I am typicaly not one to judge, but some of you strike me as those who find a new game, master it, and drop it within a couple months for a new one. UO is unlike most games in that it is meant to be played for basically as long as the shard is open. The easier it is to master, the faster people will get bored with it.
3) There is SOOO much more to this game than who can get the highest skill. Hell, Ive been playing quite a bit the last few days, without macroing once, and Ive been having lots of fun. I dont see why you cant go try to do new things during the day, and then macro when you are AWAY. You could do all sorts of things like resource gather, you could run around the HUGE world hunting, you could go find people to kill, etc etc.
I think the staff is doing a great job, and has done tons to keep it interesting for everyone from first-timers to masters. However, no matter how much stuff they put out there, it is up to the players to actually find it. If you think h4rdc0re PvP is the only way to play UO, then I think, unfortunately, you are missing alot that this game (and especially this shard) has to offer!