Ztoke Wrote:Actually the things you've heard about XUO players being good at PvP is no lie, neither is it a lie that they were great at ganking, but a lot of them did stay blue. I'll explain why below.
It was not because they were any less good gankers or PvPers, it was simply since after adding the order/chaos system most players fought that way, in guarded towns, to be able to reach as big part of the community in war as possible, not only the other red people.
Sure the "real blue players" were mostly cowards staying in the guardline. But the good players who stayed blue did it not because they were cowards, but because they wanted to be able to attack the real cowards as well as the red people.
They did not either "HIDE" behind guards, because you were not SAFE in guardzones if you were in an order or chaos guild, you could be killed there just as well as anywhere else. The only difference was that you couldn't just attack anybody there.
I've always prefered Ocllo, Bucs, etc etc, red towns. I've never really been a big fan of order vs chaos or guild wars at all. I used to have hundreds of kills at all sphere versions of XUO.
.. However things changed when we decided to switch to RunUO and have a working nice guild wars-script. I noticed that staying blue would open up a path to being able to kill the people that you normally never could kill - due to that they were hiding behind the guard line.
Being a red and fighting blue people before was always lame. They recalled or ran into guardlines and hid behind the guards. (for example britain bridge). But after this guild war change it was a GOOD THING to stay blue, before I didn't CARE since I didn't like blue towns, guards, or anything like that. I liked the freedom of being able to kill whoever I wanted to kill.
Oh well, back to the subject. Now when I had seen a way to kill these people who ran into guardline, and actually kill them WITHIN the guardline, without them being able to do CRAP about it, was real nice.
These people believing that they were safe within the guardline, not thinking about that they were in an enemy alignment, were now targets that I could actually kill, even when they were in their "safe guardline spot", simply because we were at war thanks to the alignment, and guards wouldn't attack me unless I attacked somebody from my own alignment OR a neutral person.
I'm not saying that Order means "good" or Chaos means "bad" really. I was just looking at it like that so that others would see why people CAN change opinions - and they still can. A person who believes in order can go chaotic and start hating on their own and turning against all they believed in, so they should be able to.
If you in real life stab your friends in the back (not literally) but then regret what you've done, then perhaps they'd let you back inside the group again. That doesn't mean they've forgotten what you have done, but they may have forgiven you since you're regretting what you did and is now a "changed person".
However here in UO becoming an order person again, or chaos person again, does not mean that these people have forgiven you, they still know you stabbed them in the back, it's just that you're "on the same side" in a big war way beyond your small argument with this person you stabbed. You can still have your little vendetta with this person, and perhaps stab him back when you're out in the wild hunting some people from a different alignment. People can pretend to forgive, but they may not forget.
I think that sums it up pretty much. With that being said I'd just like to give you one more understanding in why players were blue even tho they PvPed 24/7 or close to it at XUO:
The kills were "frozen" when you were fighting in tourneys and killing people. We also had stones at pits in which you could spend money to lower your kill count. People stayed on a "fine line" with about 1 kill away from being red all the time. They were also staying logged on to get kills removed while they slept, etc etc. People fought a lot, they killed a lot, they learned how to pvp and gank in a real advanced and nice way, they just stayed blue for the beneficial reasons, not because they wanted to hide behind the guarded line - but because they wanted to kill the people who did, and to also be able to kill the red people - but they didn't get kills when they did that, now did they? so they still stayed blue no matter what. The only way for them to turn red was to kill somebody from their own alignment, or a neutral person, and people hardly ever did that, and when they did they still stayed on that fine line to stay blue - simply because it was worth it in the long run.
Sorry for the long ass post btw. I believe that I am representing the XUO players in a good way, you just missunderstod me when it comes to why most people were blue at the last version of XUO.
- Ztoke
As far as I can remember, this is how it was on In1.. you could change sides.. so if it was never an issue then, i dont think it will be now. Even ISO you can change anytime..
If you want to roleplay reason for changing thats fine, but I really doubt your going to have a HUGE RP guild at war with a totally NON-RP guild .. i just dont see them clashing except for pvp alone.. if they do fight.. it will be simply for pvp purposes.. so i wouldn't worry about Writing RP stories involving Xuo guilds vs IN Rp guilds..
Once your in the game, you'll see how it'l work.. to hard to predict now, id just wait and see.. everyone should technically be allowed to play anyway they want..
And honestly, we all act like were not going to be used to playing with XUO guys.. but thats not the case at all.. we had PLENTY of players who had the same style of playing as some of the XUO players on In1 and it was never an issue.. anyone who's played IN1 will probably not even notice the difference..
In1 was an amazing community and we had ALL types of players.. good and bad.. this will be nothing new.
On another note, all this talk off ppl being pussies for fighting at guard lines.. people can play anyway they want.. if you dont want to fight them, go find somewhere else to look for victims.. If I join an Order guild as lets say, Guild Tamer or Carpender.. I shouldn't have to feel obligated to go out of the guard lines to fight because I'm order and I shouldn't have to be killed either.. BUT at the same time.. If I do work for an Order guild, I should be just as much a target to cripple my guild.. I just don't think people should be regarded as pussies at a SHARD wide judgement just because they dont play like you..
I wouldn't mind some pvp action once and awhile, but I was never hardcore pvper and honestly.. pvp'ers almost always hunt in packs.. so you know if you take one on outside the guardzone, 5 will appear and trust me.. their not going to stand back and let it be a fair 1 on 1 lol.. Pvp is almost always about Strictly the loot when it isnt a predetermined Duel or challenge.. and honestly.. if your AN amazing pvp guild .. how much useful loot can ordinary players really have? Its just about killing them to show you can.. not all of it is skill. For big fights between skilled players, im sure its all about the action.. But ganking ppl outside the bridge of britain is not really an amazing achievement.. even if I was a GM everything.. if 5 ppl suddenly appear.. i will lose.. SO to me, thats just cheap.. BUT if thats your bag.. or YOur rping simply an really evil guy, or psycopath.. or WHATEVEr.. then it makes pretty good sense. BUt if an XUO guy looking for PVP action.. comes around a kills me walking down the road with his 5 buddies and loots my practically empty body and then says "PWNED or RAPED" im totally ****ing out of here lol.. I don't play with that kind of crap.. i respect Skill and Roleplaying etc..and actually this isnt just XUO, anyone is capable of acting childish like that.. its not PWNED or RAPED if 5 ppl gang up on a merchant walking down the road.. sorry but thats just sad.. IF YOU want to kill me and cut up my corpse.. hey No problem.. just dont talk Sh It for such an obviously unchallenging fight is all im saying. Nothing wrong with talking trash in an even fight.. but embarrasing someone just because you found them and killed them.. doesn't make you skilled.. doesn't make you bad either.. just isn't an amazing achievement in my eyes.
I really don't mind any style of playing.. just don't talk shit unless you've actually earned the right too. In my opinion, saying constant banter like "NOOB PWNED RAPED OWNED SCHOOLED ETC ETC" for EVERY single kill you make and EVERY person you fight.. is annoying and childish.. oh im sure it gets the job done of making the other person mad as hell.. but thats just increcibly disrespectful.. unles you REALLY did own them in a good fight.. then you've earned it.. this isn't directed at XUO players.. plenty of IN players did this kind of thing.