Shade Wrote:lazy
Shade how is it that every feature people ask for always comes down to them being lazy? I can easily look up like 5 different threads from different people and see your reply saying 'lazy this' or 'lazy that' or 'when i played'...
This isn't a question of being lazy, its a bloody fact that there are fewer people on every day so smaller and smaller chances of finding somebody. When you last PLAYED really PLAYED how many people were on on average; 60, 70, 80, more? How many of these were afk at any given time? Most likely not 50%+ like we have here...
We play games to have fun, not get annoyed by every tedious task we have to do in game. Hell that's why programs like razor and injection were made so people don't have to click a gump every 3 seconds to train a skill or to make games more challenging and faster paced instead of having to double click a scroll and target someone all the time.
Guys you have to realize that this is a new feature that was added and it will take a bit of time to balance it. You can't just snap your fingers and make everyone happy. If that were possible we'd have 300-400 players online not 30-40.
Taran Wrote:I've modified the current system in place so the regions are not as specific, for example if you are in a dungeon it will only display "Dungeon", not the specific dungeon.
I also added a new command that will broadcast certain regions you enter to other people ingame that also have the command enabled.
Looks good Taran, hopefully this will bring some people out of their holes...
You guys all say you have to see the other side of this but none of you try to... Everyone has to face the first fact; server population is really 30-40 MAX and that's on a good day. And more then likely half these people are afk doing nothing or afk macroing in a blue town or their house so that realistically takes it down to 15-20 people running around.
Last time I checked there were 29 people on; 2 in the vendor area, 13 in their houses, 3 in pits, 6 people in towns (yew, cove, vesper), 1 hidden and 3 with '-' for their location. That really means of 29 people 18+ are most likely afk. That leaves 11 people running around doing something. 11 people for all of Felucca and T2A!! That's a HUGE area to search for people considering how many different spots there are that you can go to hunt, gather resources, tame rides, etc. Not to mention that most people don't mark runes to areas throughout the world so even if a PKer knows somebody is at ice dungeon chances are he has a long run to do and has to go through the dungeon to get to the person hunting. In that time the hunter can check finish killing his monster and recall away, or the hunter could even be checking the status page while hunting and see someone getting closer to them and just recall away for a few minutes and let the PKer think you left... Anyways thats going too into depth on how to use this to your advantage instead of just complaining about it...
This brings us down to the 2 different sides of what you are all complaining about...
I think what Hiro is saying is this;
-Dieing to a monster is 'fair' because you went looking for him and know the risk involved.
-Dieing to a player who doesn't press f5 all the time to find you is 'fair' because they did a little bit of work to find you.
-Dieing to a player who presses f5 all the time to find you is 'not fair' because they don't do any work to find you and it's as if a gm moved them ontop of you for an easy kill since nobody hunting has full mana.
The difference here is that PKers CHOOSE to go after someone and hunters can't do much about it, especially right after casting EV and going down to 50 or less mana and they can't drink another pot for 16 seconds since they just drank one to be able to cast that EV. This makes for an easy kill for the good PKers and a REALLY small chance the person hunting can get away when they have no mana or too little do heal a few times and recall.
In the end what it comes down to is that all the risk is on the person hunting. They risk dieing to 2 enemies, they risk losing an item worth 70-80k+ when NO pker carries scrolls, regs, and pots worth that much, they risk having their hunting and taming spots revealed.