02-29-2012, 09:49 AM
@RedOrb: That sounds ingenious! I think I'll get started on that tomorrow, actually. I'll make an announcement about it, then make an area where you enter with just a robe and everyone gets one of each skill's tool:
Mortar/Pestle
Hatchet
Mining Pick
Hammer
Tinker Tools
Fletching Tools
Scissors
Tailoring Kit
Dagger
I'll need to find a wooded area with multiple caves for mining and lumberjacking. Then I can add spawners for all the different types of reagents in different areas. Like, Sulfurous ash in a lava area, plant-based stuff in the woods, spiders' silk in the caves...
Then, I can spawn various animals like Deer, Sheep, Chickens, maybe even a couple of harpy nests. That would cover leather, feathers, and wool. I can add a few cotton plants in the woods as well.
Each base would have a Spinning Wheel, Loom, Forge & anvil.
Purpose of the event is to defend the commander that is in the base and you win by killing the other team's commander who does not leave the base.
I'm excited. This will have to be a weekend thing or something once I have some free time since it could take hours to complete.
Mortar/Pestle
Hatchet
Mining Pick
Hammer
Tinker Tools
Fletching Tools
Scissors
Tailoring Kit
Dagger
I'll need to find a wooded area with multiple caves for mining and lumberjacking. Then I can add spawners for all the different types of reagents in different areas. Like, Sulfurous ash in a lava area, plant-based stuff in the woods, spiders' silk in the caves...
Then, I can spawn various animals like Deer, Sheep, Chickens, maybe even a couple of harpy nests. That would cover leather, feathers, and wool. I can add a few cotton plants in the woods as well.
Each base would have a Spinning Wheel, Loom, Forge & anvil.
Purpose of the event is to defend the commander that is in the base and you win by killing the other team's commander who does not leave the base.
I'm excited. This will have to be a weekend thing or something once I have some free time since it could take hours to complete.