10-19-2007, 09:15 PM
well after all, i think we might give it a try if we have some spare time. I can only enjoy the guitar intro when i start uo and wait for in-x to come online the new sounds are MUCH better than the one i had
Pande Wrote:yes lederoil, i realize there are many different kinds of shards out there, but i don't think any took an approach at music like this because to them it wasn't worth it.
Pande Wrote:seems you are intending this idea to be a very complex feature... even more so then i imagined. i'd like to see how much time maka thinks this would take to make 18-54 different tones for 5 or so instruments and make a good interface, laying out the zones you would click on etc.
Pande Wrote:maka said we could give this a try provided it doesn't require any client modifications... any idea on that lederoil? maybe you do some searching on this idea to get the ball rolling.
Pande Wrote:this is ULTIMA ONLINE a medieval game where you fight monsters and other players. not play instruments.
r0kka Wrote:WOW! What game have you been playing over the years?...Ultima Online is far from just fighting. I mean, think of all the crafting and trading among players for instance..
DeNiro Wrote:so if you think of pvp and pvm when thinking uo, then my question is, arent instruments a part of pvm? calming and paralyzing monsters?
i would love to make my own music in game
Pande Wrote:DeNiro, on xuo you didn't really calm the animal. The main thing was to cast an ev and let it do the damage. and you shoot it from a little farther away with a bow. im not sure, but skills like peacemaking might have been disabled.