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*DISMISSED* Guild Doors
#5

It didn't work on all guild doors before, plus you have to be closer to a guild door than a regular door to use it which means that .opendoor would sometimes not work on a regular door since it tried to open the guild door instead.

Anyone can create a macro to use a specific guilddoor, I don't see a problem with it.


Messages In This Thread
*DISMISSED* Guild Doors - by sm0ke - 03-09-2012, 10:03 AM
*DISMISSED* Guild Doors - by Taran - 03-09-2012, 10:25 AM
*DISMISSED* Guild Doors - by Cana - 03-09-2012, 12:44 PM
*DISMISSED* Guild Doors - by Gang - 03-09-2012, 01:16 PM
*DISMISSED* Guild Doors - by Taran - 03-09-2012, 01:56 PM
*DISMISSED* Guild Doors - by Raziel_ - 03-09-2012, 01:59 PM
*DISMISSED* Guild Doors - by Taran - 03-09-2012, 02:00 PM
*DISMISSED* Guild Doors - by Gang - 03-09-2012, 02:17 PM
*DISMISSED* Guild Doors - by Venos - 03-09-2012, 03:09 PM
*DISMISSED* Guild Doors - by Raziel_ - 03-09-2012, 03:12 PM
*DISMISSED* Guild Doors - by sm0ke - 03-09-2012, 05:30 PM

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