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End of Beta 2
#5

Cole Wrote:Hmm, alright. I understand if you want to go ahead and open it to the public with saved characters and skills that won't be wiped, because people are getting impatient. Still, please make sure you have balanced loot groups and no economical exploits (i.e. fancy shirts, smith hammers, etc). I wouldn't want INX to have to deal with the same problems INR did when it opened too early.

Good work. Smile

I saw maybe one person test crafting while Beta 2 was up. :thumbsup:

Yankovic - "... Oh Nasir, sorry, you are teh greatest. I'm a fool, you were right all the time. please forgive me. ..." (possibly out of context)


Messages In This Thread
End of Beta 2 - by imported_Taran - 04-26-2007, 09:09 PM
End of Beta 2 - by imported_Rackull - 04-26-2007, 10:07 PM
End of Beta 2 - by imported_Cole - 04-27-2007, 12:09 AM
End of Beta 2 - by imported_Odium - 04-27-2007, 12:53 AM
End of Beta 2 - by imported_Nasir - 04-27-2007, 01:01 AM
End of Beta 2 - by imported_Carl - 04-27-2007, 01:41 AM
End of Beta 2 - by imported_Nasir - 04-27-2007, 02:57 AM
End of Beta 2 - by imported_Rackull - 04-27-2007, 04:41 PM
End of Beta 2 - by imported_Cole - 04-27-2007, 05:13 PM
End of Beta 2 - by imported_Coldrake - 04-27-2007, 06:02 PM
End of Beta 2 - by imported_Rackull - 04-27-2007, 07:12 PM
End of Beta 2 - by imported_Magus - 04-27-2007, 08:17 PM
End of Beta 2 - by imported_Pande - 04-27-2007, 10:12 PM
End of Beta 2 - by imported_Cole - 04-28-2007, 01:12 AM
End of Beta 2 - by imported_Magus - 04-28-2007, 01:32 AM
End of Beta 2 - by imported_Pande - 04-28-2007, 02:33 AM
End of Beta 2 - by imported_Fable - 05-04-2007, 12:55 PM

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