Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5

End of Beta 2
#4

Cole Wrote:Hmm, alright. I understand if you want to go ahead and open it to the public with saved characters and skills that won't be wiped, because people are getting impatient. Still, please make sure you have balanced loot groups and no economical exploits (i.e. fancy shirts, smith hammers, etc). I wouldn't want INX to have to deal with the same problems INR did when it opened too early.

Good work. Smile


ye, taran and coldrake have to assign that to some staff (me for example) to try out, if everything not have been tested yet. Big Grin

[Image: ginzodium.jpg]
holding hands <3


Messages In This Thread
End of Beta 2 - by imported_Taran - 04-26-2007, 09:09 PM
End of Beta 2 - by imported_Rackull - 04-26-2007, 10:07 PM
End of Beta 2 - by imported_Cole - 04-27-2007, 12:09 AM
End of Beta 2 - by imported_Odium - 04-27-2007, 12:53 AM
End of Beta 2 - by imported_Nasir - 04-27-2007, 01:01 AM
End of Beta 2 - by imported_Carl - 04-27-2007, 01:41 AM
End of Beta 2 - by imported_Nasir - 04-27-2007, 02:57 AM
End of Beta 2 - by imported_Rackull - 04-27-2007, 04:41 PM
End of Beta 2 - by imported_Cole - 04-27-2007, 05:13 PM
End of Beta 2 - by imported_Coldrake - 04-27-2007, 06:02 PM
End of Beta 2 - by imported_Rackull - 04-27-2007, 07:12 PM
End of Beta 2 - by imported_Magus - 04-27-2007, 08:17 PM
End of Beta 2 - by imported_Pande - 04-27-2007, 10:12 PM
End of Beta 2 - by imported_Cole - 04-28-2007, 01:12 AM
End of Beta 2 - by imported_Magus - 04-28-2007, 01:32 AM
End of Beta 2 - by imported_Pande - 04-28-2007, 02:33 AM
End of Beta 2 - by imported_Fable - 05-04-2007, 12:55 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)