04-17-2011, 12:26 AM
The spawns are just 100% spawned ALL the time. I have a hard time killing a spawn before something from it respawns. Shame is especially bad, I walked in and there were 5 brigands. I then got a bit further, through the first locked door(I couldnt get back out, I clicked fucking everything.) and there were 5 goblin mages that could easily 1 shot anyone that walked into that spawn in the northwest corner with a group of EBs or explosions.
The way spawns are now, you pretty much have to have provocation or taming. A dexxer could take forever to kill a spawn, especially if it is a multiple mob spawn, he would be spawned on top of repeatedly. They're also so close together, you cant solo pull any of them from the group.
I appreciate that you want us to have monsters to kill, but with the server population so low right now, there is no competition for spawns. I'd like to progress further into a dungeon, but as it is now, I cant fight any sort of mage spawns because I get 5 of them, and there is no way for me to do it without provocation. Peacekeeping makes it a bit manageable, but like I said, by the time I kill 1-2 of the 5 person spawn, I'm getting spawned on top of.
The way spawns are now, you pretty much have to have provocation or taming. A dexxer could take forever to kill a spawn, especially if it is a multiple mob spawn, he would be spawned on top of repeatedly. They're also so close together, you cant solo pull any of them from the group.
I appreciate that you want us to have monsters to kill, but with the server population so low right now, there is no competition for spawns. I'd like to progress further into a dungeon, but as it is now, I cant fight any sort of mage spawns because I get 5 of them, and there is no way for me to do it without provocation. Peacekeeping makes it a bit manageable, but like I said, by the time I kill 1-2 of the 5 person spawn, I'm getting spawned on top of.