01-11-2024, 10:35 PM
Here are some images of what the project is shaping up to be. The server will be called Ultima Online: Golden Age. It's a tribute to what Imagine Nation conveyed to us during that time that nostalgic individuals miss so much.
Of course, there is still work to be done to beautify the world, review spawns, ensure the proper functioning of systems, and add some new ones. The core is from Imagine Nation; so far, the most significant change we've made is to the PVP events. We've implemented them to be automatic, and currently, we have Capture the Flag, King of the Hill, 1v1 tournaments, and soon, 2v2 tournaments. Additionally, we've included the legendary "I wish to duel" system so you can challenge anyone you want.
We have also worked to restore the original visual appearance for the client.
We maintain the essence of PVM (Player vs. Monster), and we'll add new prizes as well as monthly rankings for both PVP and PVM, each with its respective rewards. Of course, we also keep the crafting system with the minerals and materials we all remember, so you can experience the same feelings of mining or crafting items for trade,also the server core's statcap and skillcap (no skillcap / 300 statcap).
More information about the additions coming soon. Thank you very much for reading this post!
Of course, there is still work to be done to beautify the world, review spawns, ensure the proper functioning of systems, and add some new ones. The core is from Imagine Nation; so far, the most significant change we've made is to the PVP events. We've implemented them to be automatic, and currently, we have Capture the Flag, King of the Hill, 1v1 tournaments, and soon, 2v2 tournaments. Additionally, we've included the legendary "I wish to duel" system so you can challenge anyone you want.
We have also worked to restore the original visual appearance for the client.
We maintain the essence of PVM (Player vs. Monster), and we'll add new prizes as well as monthly rankings for both PVP and PVM, each with its respective rewards. Of course, we also keep the crafting system with the minerals and materials we all remember, so you can experience the same feelings of mining or crafting items for trade,also the server core's statcap and skillcap (no skillcap / 300 statcap).
More information about the additions coming soon. Thank you very much for reading this post!