07-18-2013, 03:16 AM
Although the IN-UO was built off of the IN-X statics and scripts, INR is not INX. There are differences. INX had a gameplay style that was a fusion between Xtreme UO and Imagine Nation. On INX when you would cast, your weapons would stay in your hands, and various other differences including XUO scrolls harbored a different playstyle than the original Imagine Nation. I haven't looked too deep into the scripts, but one would assume many of these features were simply commented out and could be re enabled by an experienced programmer. IN-UO's key difference is they implemented new systems to mimic the original Sphere 51a Imagine Nations playstyle (which honestly is what players wanted to begin with when INX first came out).

