07-27-2012, 06:45 AM
If anyone intends to emulate INs emulation of an emulator, I can answer questions. While I can't share the scripts, I can answer conceptual questions about the couple core changes that were made. IN:X's deviations from the stock RunUO core were extremely minimal and I'm willing to bet very little changed on this version of IN.
Unfortunately, something I doubt anybody can reproduce without the actual scripts is the Sphere-esque combat balance (or lack thereof). If I remember correctly, Maka put a lot of effort into farming data from sphere to get damage to feel right. That was something we could never get perfect on IN:Reborn and really what made the IN:R/XUO merge necessary.
Unfortunately, something I doubt anybody can reproduce without the actual scripts is the Sphere-esque combat balance (or lack thereof). If I remember correctly, Maka put a lot of effort into farming data from sphere to get damage to feel right. That was something we could never get perfect on IN:Reborn and really what made the IN:R/XUO merge necessary.

