06-22-2012, 07:30 PM
I'm failing to understand how Injection or EasyUO could possibly be detected... as far as I'm aware, it's using the same packets any normal client would. In fact, that's the whole point.
Maybe an algorithm that's looking for packets being sent out of logical order...like bypassing things you'd normally have to interact with in-game before triggering the send? But that seems like it would be extremely unreliable.
It might be interesting to turn on SpyUO and see the differences between the patterns of packets sent by razor vs injection vs EasyUO. ...for Science!
Maybe an algorithm that's looking for packets being sent out of logical order...like bypassing things you'd normally have to interact with in-game before triggering the send? But that seems like it would be extremely unreliable.
It might be interesting to turn on SpyUO and see the differences between the patterns of packets sent by razor vs injection vs EasyUO. ...for Science!