06-13-2012, 01:14 PM
Eru Wrote:We're here and we do stuff. I've been GMing around here for a long ass time and the playerbase is very unpredictable. For a while, we were down to 30 and everyone thought the place was dead, then it shot up to 60+, then down to 30 again, then up to 200+, then stayed there for a few months and now we're down to 40. I have no way of predicting when it's going to happen, though a huge influence is the other games that are out at the time. I still think that SW:ToR's flop helped with the huge boost we had.
Also, there's a myth about how a relation between how much time GMs spend online and the number of players. If we each spent 12 hours a day working on the shard, there's no guarantee that the playerbase would go up. In fact, we were *much* more active during the time when we spiked to 200 and then it started going down, so maybe staff doing things makes the playerbase go down. *shrug*
Not unpredictable at all... it's obvious that the playerbase shot up because Taran did 2-3 skillgain weekends in a relatively short period of 1-2 months. If he was to do this once a week for a few hours, the playerbase would probably be sustained to some amount. My question is, why wouldnt he try it? The playerbase is shot anyway and there's nothing to lose...treat it as an experiment