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some ideas
#5

Nasir Wrote:The problem with more maps on a low population server is that they spread out the playerbase. No bueno

The problem with the current maps is most people have likely been everywhere. If your Ultima Online experience mostly consists of IN then you've likely only experienced Britannia/T2A. More maps would mean more areas to explore, more dungeons, more places to spawn unique mounts and recipe quests.

The playerbase is already spread out. Most people either stay at home and macro, mine, train at the mercenary camp, or hang out at Britain bank.

At any given time there are usually only 1-5 people at the bank.

If your only argument against more maps is that it will spread out players then your argument is weak.

Also: http://in-uo.net/serverstats

Name Guild Region Skills Kills Fame Karma Bounty Gametime


Messages In This Thread
some ideas - by Falstaff - 05-21-2012, 12:59 AM
some ideas - by Jib'reel - 05-22-2012, 12:13 AM
some ideas - by Mister Pickles - 05-22-2012, 12:33 AM
some ideas - by Nasir - 05-22-2012, 02:51 AM
some ideas - by Mister Pickles - 05-22-2012, 03:29 AM
some ideas - by Falstaff - 05-22-2012, 03:47 AM
some ideas - by Mael - 05-22-2012, 04:26 AM
some ideas - by Jib'reel - 05-22-2012, 04:36 AM
some ideas - by Mister Pickles - 05-22-2012, 04:39 AM
some ideas - by Falstaff - 05-22-2012, 05:52 AM
some ideas - by Mister Pickles - 05-22-2012, 06:48 AM
some ideas - by Gang - 05-22-2012, 01:42 PM
some ideas - by Dark Link - 05-22-2012, 05:44 PM
some ideas - by Loki - 05-22-2012, 05:52 PM
some ideas - by Mael - 05-22-2012, 07:04 PM

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