05-21-2012, 04:10 PM
Maybe we only had time for a quick post, maybe I spent all weekend looking after a seriously ill friend and didn't have time to log in and answer your pages, I'm so so sorry.
Even if a staff member sits on their ass and does nothing at all it doesn't affect the server in a negative way, there is no limit to the number of staff, we don't neglect to hire new staff because we currently have X number of staff, we hire when staff are needed/there is a good candidate.
I didn't lose my passion for UO, nor my interest in improving the server, but sometimes there is just other stuff going on in life. Do you think if I just resigned instead that would be beneficial somehow? You assume way too much about how the staff works and our power to make players start/stop playing. I actually find it strange, on the old servers (IN1 and IN2) there were fewer staff, fewer events, fewer script updates and much less of a culture of taking suggestions or interacting with players and somehow players managed to find their own fun, hunt, fight and adventure among themselves. When I was a player myself I used to find plenty of things to do myself, events were an added bonus, and I certainly understood that at certain times of year or when certain events (e.g. new almost world-record-breakingly-popular game in similar genre) would negatively impact the playerbase, I didn't expect that the staff - a bunch of volunteers - could do anything about it.
Even if a staff member sits on their ass and does nothing at all it doesn't affect the server in a negative way, there is no limit to the number of staff, we don't neglect to hire new staff because we currently have X number of staff, we hire when staff are needed/there is a good candidate.
I didn't lose my passion for UO, nor my interest in improving the server, but sometimes there is just other stuff going on in life. Do you think if I just resigned instead that would be beneficial somehow? You assume way too much about how the staff works and our power to make players start/stop playing. I actually find it strange, on the old servers (IN1 and IN2) there were fewer staff, fewer events, fewer script updates and much less of a culture of taking suggestions or interacting with players and somehow players managed to find their own fun, hunt, fight and adventure among themselves. When I was a player myself I used to find plenty of things to do myself, events were an added bonus, and I certainly understood that at certain times of year or when certain events (e.g. new almost world-record-breakingly-popular game in similar genre) would negatively impact the playerbase, I didn't expect that the staff - a bunch of volunteers - could do anything about it.