05-21-2012, 12:59 AM
so the server is in a bit of a lull. It's to be expected considering UO is an old game and the habits of todays UO player are much different. I'll be honest...i'm a pretty fickle UO player these days. I came back for nostalgia and played for a month or two and then stopped. But i get the UO bug every now and then. It's like a kebab. You can't eat them all the time but sometimes nothing else will do.
here are just some suggestions that might or might not help turn the trend around and push the #'s up.
-remove guards from Britain and make Minoc the starting city and the only city with a portal to merc camp. The theory is activity feeds off activity and vice versa. With a smaller city players would come in contact with each other more. Having Britain unguarded would also encourage players to roam the streets looking for PvP encounters. If any of you old timers remember when IN1 had Britain unguarded it was a lot of fun and and an anarchic feel to it.
- pick two cities and have elections. Players that win the election would get the title King or Queen attached to their name. This adds a bit of RP. The ruler of each city would have the power to exile players from the city but this could not be abused.
- weekend skill gain boosts all summer. I'll be honest when i asked myself what i was going to do this summer playing UO wasn't high on the list. During the weekends this summer i fancy myself hanging out at the beach, doing lots of reading etc etc. I think most people who play UO now aren't hardcore. So i would suggest that skill gain be faster every weekend during the summer.
here are just some suggestions that might or might not help turn the trend around and push the #'s up.
-remove guards from Britain and make Minoc the starting city and the only city with a portal to merc camp. The theory is activity feeds off activity and vice versa. With a smaller city players would come in contact with each other more. Having Britain unguarded would also encourage players to roam the streets looking for PvP encounters. If any of you old timers remember when IN1 had Britain unguarded it was a lot of fun and and an anarchic feel to it.
- pick two cities and have elections. Players that win the election would get the title King or Queen attached to their name. This adds a bit of RP. The ruler of each city would have the power to exile players from the city but this could not be abused.
- weekend skill gain boosts all summer. I'll be honest when i asked myself what i was going to do this summer playing UO wasn't high on the list. During the weekends this summer i fancy myself hanging out at the beach, doing lots of reading etc etc. I think most people who play UO now aren't hardcore. So i would suggest that skill gain be faster every weekend during the summer.