Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5

Sheep
#9

The reason is that on INX, one player had (literally) thousands of sheep in a house. So many that by the time you finished shearing them, the first one had respawned its wool. At the same time, they had like 6 spinning wheels and a loom with a macro that would shear the sheep, convert the wool into cloth, then cut the cloth, which could be sold for 1g each.

They racked up millions upon millions of gold this way and we decided to ban it as it wrecks the cloth/tailoring economy. Not to mention the fact that walking near the place would freeze your client sometimes.


Messages In This Thread
Sheep - by Kander - 05-01-2012, 07:20 PM
Sheep - by Mister Pickles - 05-01-2012, 07:33 PM
Sheep - by Mael - 05-01-2012, 07:54 PM
Sheep - by Kander - 05-01-2012, 07:54 PM
Sheep - by Mister Pickles - 05-01-2012, 07:57 PM
Sheep - by Felonious - 05-01-2012, 08:37 PM
Sheep - by Kander - 05-01-2012, 09:23 PM
Sheep - by Locke Cole - 05-02-2012, 02:10 AM
Sheep - by Eru - 05-02-2012, 02:25 AM
Sheep - by Kander - 05-02-2012, 02:45 AM
Sheep - by Felonious - 05-02-2012, 03:09 AM
Sheep - by Discord - 05-02-2012, 04:27 AM
Sheep - by Kander - 05-02-2012, 04:46 AM
Sheep - by Felonious - 05-02-2012, 09:55 PM
Sheep - by JoanOfArc - 05-03-2012, 12:25 AM
Sheep - by Eru - 05-03-2012, 01:58 AM
Sheep - by JoanOfArc - 05-03-2012, 02:30 AM
Sheep - by Felonious - 05-03-2012, 03:51 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)