04-30-2012, 02:30 AM
Yes, the original PvP changes were very much my experiment, I was never given any promise they would be adopted. But for the most part the changes were well received and worked well in testing so the decision was made to roll them out. There is no question that the playerbase has suffered because of the old system. The assertion that the playerbase is now low because of the changes rather than that it has dropped over the course of weeks or months (in part due to the boredom of the old PvP system) is kinda ridiculous.
I do not deny being the creator of the changes nor that they follow the a certain set of logic in my head, although I do not claim to have come up with all the ideas, many are borrowed or adapted from other places. But I've tried to take an impartial, logical and numerical approach. In places design choices have to be made of course. The fact is you could keep your old system and let the server die as the PvP system stagnates through lack of diversity and being mindnumbingly simple compared to a lot of other systems/games, or you can embrace change and try to get to a better system that is more fun, better to watch and easier for people to enjoy and take part in. I would have thought self-interest alone would make you want the latter, or do you just want to fight Vys, Plx don't kill and about 5 other players for the rest of time?
Edit: I should also say, if the new changes turn out to suck I'm sure other changes or reversions will happen. That isn't even my decision. But the fact is trying to blame all the ills of the world and condemn the changes to failure within a matter of hours shows a certain lack of objectivity.
I do not deny being the creator of the changes nor that they follow the a certain set of logic in my head, although I do not claim to have come up with all the ideas, many are borrowed or adapted from other places. But I've tried to take an impartial, logical and numerical approach. In places design choices have to be made of course. The fact is you could keep your old system and let the server die as the PvP system stagnates through lack of diversity and being mindnumbingly simple compared to a lot of other systems/games, or you can embrace change and try to get to a better system that is more fun, better to watch and easier for people to enjoy and take part in. I would have thought self-interest alone would make you want the latter, or do you just want to fight Vys, Plx don't kill and about 5 other players for the rest of time?
Edit: I should also say, if the new changes turn out to suck I'm sure other changes or reversions will happen. That isn't even my decision. But the fact is trying to blame all the ills of the world and condemn the changes to failure within a matter of hours shows a certain lack of objectivity.