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The PvP testing area (live!)
#15

sm0ke Wrote:Ah well i'll re-list it then what I don't like but we did speak about it earlier that's why i didn't feel the need to re-write it considering we had already spoken.

True, but this is not just for my benefit, the feedback is for everyone and the final decisions will be made by Taran, not me.

Quote:Poison system and poison before gh you can't really recover from a good dump.. and if you do hits will make this even harder to survive.

See reply to Scare.

Quote:Mindblast too cast before gh cast if timed properly with poison = you are dead not to mention this does a lot of damage for the cast time it's a little slower than lighting but faster than harm and does 25-30 dmg if i'm not mistaken..

Correct. However, the DPS for Mind Blast is lower than FS, as is the DPM. It does, however, have situational advantages. That's the idea behind most the changes, each spell has a purpose, learn the purpose and judge when to use it best and you'll benefit the most. If you try to nuke with Mind Blast though and you'll find it's not as time or mana efficient as FS scrolls, so poor use is self-penalising.

Quote:mana intake on offensive spells, it doesn't make sense how you can fs 3 times and light once or twice and be completely out of mana or close too it while the other person heals one or twice and still has 60 mana or so

I've actually only knocked FS mana up to 26 and lightning has not changed. Most people told me their mana lasts pretty well. I'm not sure what to say about this one, except that obviously in a regen system pacing your casting is key, the ability to "burst mana" is reduced as you have on demand 9 less mana from the total mana potion. However, over a long time frame you will have more mana and spells cost the same (except FS scroll at 26) so mana management should not be significantly harder, only a little different.

On global: total refresh: 36mana/27secs
On testing area: total refresh: 27mana/27secs + Regen: 27mana/27secs is 54mana total. If anything this may be OP but I believe it is balanced by the increased need to drink greater cure or heal potions (sad that the changes to them are currently broken so it is harder to test).

Quote:removing lighting scrolls from event gear, and making regs and scrolls identical yes i believe it shouldn't be the exact same defeats the whole purpose of that spell in the scroll if they're identical..

Yes, see reply above. I want to reduce the number of scrolls needed to PvP. I'd happily remove almost all of them but I am sure Taran would not allow that. If people could gear up and PvP faster, cheaper and with less pain I'm sure we'd see greater participation from those who are currently disinclined to take part. Also, PvP will get more expensive now because you will need AR otherwise Explosion, FS and Fireball will destroy you. This means savings must be made elsewhere because PvP must not become too expensive. I think most people would like to see more armour and weapon use rather than just crazy expensive and mass amounts of supplies?

Quote:I don't like that you will be able to cast walls or paralyze fields either on your enemy, I think it's pretty straight forward your not allowed to paralyze someone with your weapon over and over because the ref will eventually kill them yet this is allowed?

Sorry, I do not understand. Neither of these spells is different in the testing area. You realise I am not changing the dueling gear? The testing area is to simulate world PvP. In fact I reduced wall of stone duration so if anything such behaviour will now be more difficult.

Quote:harm is in fact overpower by damage means for a level 1 spell.. everyone i've come across has agreed with this pretty much as well
mini heal is retarded overpowered..

Harm: 21dmg, 11mana, 2.1s cast. DPS is 10damage/s
Flame Strike scroll: 42-47dmg, 26mana, 2.1s cast. DPS is 20+damage/s

21 may seem a big number, but Harm is a weak spell. But like all the adjusted spells, it has a purpose, it just isn't good for nuking.

Quote:there's probably more just forgot about what we talked about earlier was like 5 hours ago, but i don't think removing one scroll from the equation will make people feel any differently considering the main spell used is still fs and there are still 5-6 maybe more now scrolls that you will use in this pvp..

EDIT: In all honestly, i don't even really like the regen system i find potions to be more accurate.. if anything this will just make the dueling system more weird and have skills like magery and inscription more easily trained..

I'd like to stick to PvP concerns only, training, hunting, skill gains and economics can be adjusted after. To anyone reading who is worried about this, I am extremely determined not to let PvP changes ruin any other aspect of the game and I assure you if these changes go global great care will be taken to make sure other aspects of the game remain the same or are also improved.

As for the scrolls thing, see above, would happily remove more if I was allowed. I think it is good to have all the attack spells used though and to each have a true purpose, and it makes PvP look more varied than if only the lightning, FS and GH power words are ever seen.


Messages In This Thread
The PvP testing area (live!) - by Loki - 04-16-2012, 01:41 PM
The PvP testing area (live!) - by Loki - 04-16-2012, 02:15 PM
The PvP testing area (live!) - by Loki - 04-16-2012, 02:17 PM
The PvP testing area (live!) - by Loki - 04-16-2012, 06:44 PM
The PvP testing area (live!) - by Grendel_IN - 04-16-2012, 09:21 PM
The PvP testing area (live!) - by Loki - 04-16-2012, 10:50 PM
The PvP testing area (live!) - by Mael - 04-17-2012, 12:44 AM
The PvP testing area (live!) - by Loki - 04-17-2012, 12:47 AM
The PvP testing area (live!) - by sm0ke - 04-17-2012, 02:32 AM
The PvP testing area (live!) - by Loki - 04-17-2012, 02:52 AM
The PvP testing area (live!) - by Scare crow - 04-17-2012, 03:02 AM
The PvP testing area (live!) - by sm0ke - 04-17-2012, 03:06 AM
The PvP testing area (live!) - by Loki - 04-17-2012, 03:26 AM
The PvP testing area (live!) - by Habibi Jones - 04-17-2012, 03:41 AM
The PvP testing area (live!) - by Loki - 04-17-2012, 03:42 AM
The PvP testing area (live!) - by Overdose - 04-17-2012, 04:51 AM
The PvP testing area (live!) - by Gang - 04-17-2012, 05:05 AM
The PvP testing area (live!) - by sm0ke - 04-17-2012, 05:34 AM
The PvP testing area (live!) - by Gang - 04-17-2012, 06:10 AM
The PvP testing area (live!) - by sm0ke - 04-17-2012, 06:12 AM
The PvP testing area (live!) - by sm0ke - 04-17-2012, 06:29 AM
The PvP testing area (live!) - by Gang - 04-17-2012, 06:29 AM
The PvP testing area (live!) - by sm0ke - 04-17-2012, 06:36 AM
The PvP testing area (live!) - by Gang - 04-17-2012, 06:52 AM
The PvP testing area (live!) - by sm0ke - 04-17-2012, 07:18 AM
The PvP testing area (live!) - by Gang - 04-17-2012, 07:29 AM
The PvP testing area (live!) - by Mito - 04-17-2012, 11:01 AM
The PvP testing area (live!) - by Cana - 04-17-2012, 11:56 AM
The PvP testing area (live!) - by Loki - 04-17-2012, 12:02 PM
The PvP testing area (live!) - by Loki - 04-17-2012, 12:32 PM
The PvP testing area (live!) - by sm0ke - 04-17-2012, 04:56 PM
The PvP testing area (live!) - by Habibi Jones - 04-17-2012, 07:07 PM
The PvP testing area (live!) - by Taran - 04-17-2012, 07:58 PM
The PvP testing area (live!) - by Loki - 04-17-2012, 11:35 PM
The PvP testing area (live!) - by Habibi Jones - 04-18-2012, 03:22 AM
The PvP testing area (live!) - by Eclipse - 04-18-2012, 05:27 AM
The PvP testing area (live!) - by Thenu - 04-18-2012, 11:10 AM
The PvP testing area (live!) - by Loki - 04-18-2012, 11:21 AM
The PvP testing area (live!) - by BenSa - 04-18-2012, 03:36 PM
The PvP testing area (live!) - by Mael - 04-18-2012, 05:49 PM
The PvP testing area (live!) - by Loki - 04-18-2012, 06:15 PM
The PvP testing area (live!) - by Mael - 04-18-2012, 07:13 PM
The PvP testing area (live!) - by Mito - 04-18-2012, 07:18 PM
The PvP testing area (live!) - by ElvenBane - 04-19-2012, 08:47 AM
The PvP testing area (live!) - by Loki - 04-19-2012, 01:52 PM
The PvP testing area (live!) - by Loki - 04-22-2012, 12:35 AM
The PvP testing area (live!) - by Loki - 04-22-2012, 07:03 PM
The PvP testing area (live!) - by Taran - 04-22-2012, 08:02 PM
The PvP testing area (live!) - by Loki - 04-23-2012, 01:10 AM
The PvP testing area (live!) - by Echo - 04-23-2012, 04:30 AM
The PvP testing area (live!) - by Loki - 04-23-2012, 04:12 PM
The PvP testing area (live!) - by Loki - 04-24-2012, 01:05 PM
The PvP testing area (live!) - by Loki - 04-24-2012, 01:55 PM
The PvP testing area (live!) - by Loki - 04-27-2012, 12:30 AM
The PvP testing area (live!) - by sm0ke - 04-27-2012, 01:23 AM
The PvP testing area (live!) - by Loki - 04-27-2012, 02:41 AM
The PvP testing area (live!) - by sm0ke - 04-27-2012, 02:56 AM
The PvP testing area (live!) - by Ramza - 04-28-2012, 08:02 PM
The PvP testing area (live!) - by Artur - 04-29-2012, 01:43 PM
The PvP testing area (live!) - by Artur - 04-29-2012, 02:06 PM
The PvP testing area (live!) - by Gang - 04-29-2012, 04:04 PM
The PvP testing area (live!) - by Loki - 04-29-2012, 09:29 PM
The PvP testing area (live!) - by Loki - 04-29-2012, 09:35 PM
The PvP testing area (live!) - by Ramza - 04-29-2012, 11:48 PM
The PvP testing area (live!) - by Loki - 04-30-2012, 12:51 AM
The PvP testing area (live!) - by Artur - 05-01-2012, 10:41 AM
The PvP testing area (live!) - by Gang - 05-01-2012, 12:10 PM

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