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The way skills worked in 51a
#14

Yes, I want to use meditation when ganking. Do'h Smoke, whats so bad in that? I mean seriously how often people die due to the fact they ran out of mana? Even if this happens it's because they were outnumbered 90% of time. Meditation and total manas are cool in gank. Well , they would be anyway if we'd get all these new spell damages implemented. We also have to remember that it has to be fixed in order to be fun, not to be realistic. This game wasn't based on true story and has no bearing into real world, so "making sense" matters the least...


Messages In This Thread
The way skills worked in 51a - by Habibi Jones - 04-13-2012, 02:59 AM
The way skills worked in 51a - by tranith - 04-13-2012, 03:25 AM
The way skills worked in 51a - by Loki - 04-13-2012, 11:23 AM
The way skills worked in 51a - by Echo - 04-13-2012, 03:45 PM
The way skills worked in 51a - by Raziel_ - 04-13-2012, 04:03 PM
The way skills worked in 51a - by Camila - 04-13-2012, 04:10 PM
The way skills worked in 51a - by Raziel_ - 04-13-2012, 04:54 PM
The way skills worked in 51a - by Camila - 04-13-2012, 06:04 PM
The way skills worked in 51a - by Habibi Jones - 04-13-2012, 06:33 PM
The way skills worked in 51a - by Mael - 04-13-2012, 09:13 PM
The way skills worked in 51a - by soMa - 04-14-2012, 04:20 AM
The way skills worked in 51a - by sm0ke - 04-14-2012, 07:26 AM
The way skills worked in 51a - by tranith - 04-14-2012, 09:53 AM
The way skills worked in 51a - by Gang - 04-14-2012, 10:49 AM
The way skills worked in 51a - by Habibi Jones - 04-14-2012, 03:16 PM
The way skills worked in 51a - by Loki - 04-14-2012, 03:44 PM
The way skills worked in 51a - by Gang - 04-14-2012, 05:17 PM

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